From 44214a98fd66e5dbdbd8caf4dfa81fb2bebcfdaa Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 29 Sep 2007 12:01:47 -0600 Subject: [PATCH] fix VBO-split infinite loop (bug 12164) --- src/mesa/tnl/t_draw.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 5b2b2ae5495..ff50d91a165 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.0.2 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -368,7 +367,7 @@ void _tnl_draw_prims( GLcontext *ctx, _tnl_draw_prims ); return; } - else if (max_index >= max) { + else if (max_index > max) { /* The software TNL pipeline has a fixed amount of storage for * vertices and it is necessary to split incoming drawing commands * if they exceed that limit.