st/mesa: fix glReadBuffer() assertion failure

If the first call in a GL app is glReadPixels(GL_FRONT) we'd fail the
assert(st->ctx->FragmentProgram._Current) at st_atom_shader.c:114 in
update_fp().

This is because we were calling st_validate_state() without first
updating Mesa state with _mesa_update_state().

The regression came from commit 83b589301f "st/mesa: fix
frontbuffer glReadPixels regressions".

The new piglit gl-1.0-simple-readbuffer test exercises this.

Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul 2016-04-07 17:38:41 -06:00
parent b9855dcdf7
commit 4420f189b6

View file

@ -40,6 +40,7 @@
#include "main/glformats.h"
#include "main/macros.h"
#include "main/renderbuffer.h"
#include "main/state.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@ -729,6 +730,7 @@ st_ReadBuffer(struct gl_context *ctx, GLenum buffer)
fb->Attachment[fb->_ColorReadBufferIndex].Type == GL_NONE) {
/* add the buffer */
st_manager_add_color_renderbuffer(st, fb, fb->_ColorReadBufferIndex);
_mesa_update_state(ctx);
st_validate_state(st, ST_PIPELINE_RENDER);
}
}