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glsl: fix clockARB builtin function
The underlying intrinsic is defined to always have a uvec2 return type. Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -5947,7 +5947,7 @@ builtin_builder::_shader_clock(builtin_available_predicate avail,
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{
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MAKE_SIG(type, avail, 0);
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ir_variable *retval = body.make_temp(type, "clock_retval");
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ir_variable *retval = body.make_temp(glsl_type::uvec2_type, "clock_retval");
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body.emit(call(shader->symbols->get_function("__intrinsic_shader_clock"),
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retval, sig->parameters));
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