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zink: stop setting nr_samples for shader image surface creation
that's not what this should be used for Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12934>
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@ -1316,7 +1316,6 @@ zink_set_shader_images(struct pipe_context *pctx,
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} else {
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struct pipe_surface tmpl = {0};
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tmpl.format = images[i].format;
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tmpl.nr_samples = 1;
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tmpl.u.tex.level = images[i].u.tex.level;
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tmpl.u.tex.first_layer = images[i].u.tex.first_layer;
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tmpl.u.tex.last_layer = images[i].u.tex.last_layer;
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