mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-23 15:30:14 +01:00
pan/decode: Add static bounds checking utility
Many structures in the command stream have a GPU address and size determined statically. We should check that the pointers we are passed are valid and the buffers they point to are big enough for the given size. If they're not, an MMU fault would be raised. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
parent
9dfbc8dc03
commit
4391c65f10
1 changed files with 38 additions and 0 deletions
|
|
@ -115,6 +115,44 @@ pandecode_log_cont(const char *format, ...)
|
||||||
va_end(ap);
|
va_end(ap);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* To check for memory safety issues, validates that the given pointer in GPU
|
||||||
|
* memory is valid, containing at least sz bytes. The goal is to eliminate
|
||||||
|
* GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
|
||||||
|
* overruns) by statically validating pointers.
|
||||||
|
*/
|
||||||
|
|
||||||
|
static void
|
||||||
|
pandecode_validate_buffer(mali_ptr addr, size_t sz)
|
||||||
|
{
|
||||||
|
if (!addr) {
|
||||||
|
pandecode_msg("XXX: null pointer deref");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Find a BO */
|
||||||
|
|
||||||
|
struct pandecode_mapped_memory *bo =
|
||||||
|
pandecode_find_mapped_gpu_mem_containing(addr);
|
||||||
|
|
||||||
|
if (!bo) {
|
||||||
|
pandecode_msg("XXX: invalid memory dereference\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Bounds check */
|
||||||
|
|
||||||
|
unsigned offset = addr - bo->gpu_va;
|
||||||
|
unsigned total = offset + sz;
|
||||||
|
|
||||||
|
if (total > bo->length) {
|
||||||
|
pandecode_msg("XXX: buffer overrun."
|
||||||
|
"Chunk of size %d at offset %d in buffer of size %d. "
|
||||||
|
"Overrun by %d bytes.",
|
||||||
|
sz, offset, bo->length, total - bo->length);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
struct pandecode_flag_info {
|
struct pandecode_flag_info {
|
||||||
u64 flag;
|
u64 flag;
|
||||||
const char *name;
|
const char *name;
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue