mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-02-15 17:30:32 +01:00
nir/lower_io: Add support for nir_var_mem_constant
This commit adds support for nir_var_mem_constant various places. It also adds a pass similar to nir_lower_vars_to_explicit_types except it also scrapes out the constants and stuffs them into constant_data. Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6379>
This commit is contained in:
parent
ef142c68e1
commit
4360a8a2b3
3 changed files with 108 additions and 4 deletions
|
|
@ -4152,6 +4152,9 @@ nir_lower_vars_to_explicit_types(nir_shader *shader,
|
||||||
nir_variable_mode modes,
|
nir_variable_mode modes,
|
||||||
glsl_type_size_align_func type_info);
|
glsl_type_size_align_func type_info);
|
||||||
|
|
||||||
|
bool nir_lower_mem_constant_vars(nir_shader *shader,
|
||||||
|
glsl_type_size_align_func type_info);
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
/**
|
/**
|
||||||
* An address format which is a simple 32-bit global GPU address.
|
* An address format which is a simple 32-bit global GPU address.
|
||||||
|
|
|
||||||
|
|
@ -624,6 +624,7 @@ system_value("line_width", 1)
|
||||||
system_value("aa_line_width", 1)
|
system_value("aa_line_width", 1)
|
||||||
# BASE=0 for global/shader, BASE=1 for local/function
|
# BASE=0 for global/shader, BASE=1 for local/function
|
||||||
system_value("scratch_base_ptr", 0, bit_sizes=[32,64], indices=[BASE])
|
system_value("scratch_base_ptr", 0, bit_sizes=[32,64], indices=[BASE])
|
||||||
|
system_value("constant_base_ptr", 0, bit_sizes=[32,64])
|
||||||
|
|
||||||
# Driver-specific viewport scale/offset parameters.
|
# Driver-specific viewport scale/offset parameters.
|
||||||
#
|
#
|
||||||
|
|
|
||||||
|
|
@ -807,7 +807,8 @@ build_addr_for_var(nir_builder *b, nir_variable *var,
|
||||||
nir_address_format addr_format)
|
nir_address_format addr_format)
|
||||||
{
|
{
|
||||||
assert(var->data.mode & (nir_var_uniform | nir_var_mem_shared |
|
assert(var->data.mode & (nir_var_uniform | nir_var_mem_shared |
|
||||||
nir_var_shader_temp | nir_var_function_temp));
|
nir_var_shader_temp | nir_var_function_temp |
|
||||||
|
nir_var_mem_constant));
|
||||||
|
|
||||||
const unsigned num_comps = nir_address_format_num_components(addr_format);
|
const unsigned num_comps = nir_address_format_num_components(addr_format);
|
||||||
const unsigned bit_size = nir_address_format_bit_size(addr_format);
|
const unsigned bit_size = nir_address_format_bit_size(addr_format);
|
||||||
|
|
@ -825,6 +826,10 @@ build_addr_for_var(nir_builder *b, nir_variable *var,
|
||||||
base_addr = nir_load_scratch_base_ptr(b, 1, num_comps, bit_size);
|
base_addr = nir_load_scratch_base_ptr(b, 1, num_comps, bit_size);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case nir_var_mem_constant:
|
||||||
|
base_addr = nir_load_constant_base_ptr(b, num_comps, bit_size);
|
||||||
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
unreachable("Unsupported variable mode");
|
unreachable("Unsupported variable mode");
|
||||||
}
|
}
|
||||||
|
|
@ -984,6 +989,14 @@ build_explicit_io_load(nir_builder *b, nir_intrinsic_instr *intrin,
|
||||||
op = nir_intrinsic_load_global;
|
op = nir_intrinsic_load_global;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case nir_var_mem_constant:
|
||||||
|
if (addr_format_is_offset(addr_format)) {
|
||||||
|
op = nir_intrinsic_load_constant;
|
||||||
|
} else {
|
||||||
|
assert(addr_format_is_global(addr_format));
|
||||||
|
op = nir_intrinsic_load_global_constant;
|
||||||
|
}
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
unreachable("Unsupported explicit IO variable mode");
|
unreachable("Unsupported explicit IO variable mode");
|
||||||
}
|
}
|
||||||
|
|
@ -1003,6 +1016,11 @@ build_explicit_io_load(nir_builder *b, nir_intrinsic_instr *intrin,
|
||||||
if (nir_intrinsic_has_access(load))
|
if (nir_intrinsic_has_access(load))
|
||||||
nir_intrinsic_set_access(load, nir_intrinsic_access(intrin));
|
nir_intrinsic_set_access(load, nir_intrinsic_access(intrin));
|
||||||
|
|
||||||
|
if (op == nir_intrinsic_load_constant) {
|
||||||
|
nir_intrinsic_set_base(load, 0);
|
||||||
|
nir_intrinsic_set_range(load, b->shader->constant_data_size);
|
||||||
|
}
|
||||||
|
|
||||||
unsigned bit_size = intrin->dest.ssa.bit_size;
|
unsigned bit_size = intrin->dest.ssa.bit_size;
|
||||||
if (bit_size == 1) {
|
if (bit_size == 1) {
|
||||||
/* TODO: Make the native bool bit_size an option. */
|
/* TODO: Make the native bool bit_size an option. */
|
||||||
|
|
@ -1581,6 +1599,9 @@ lower_vars_to_explicit(nir_shader *shader,
|
||||||
case nir_var_mem_shared:
|
case nir_var_mem_shared:
|
||||||
offset = 0;
|
offset = 0;
|
||||||
break;
|
break;
|
||||||
|
case nir_var_mem_constant:
|
||||||
|
offset = shader->constant_data_size;
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
unreachable("Unsupported mode");
|
unreachable("Unsupported mode");
|
||||||
}
|
}
|
||||||
|
|
@ -1592,13 +1613,12 @@ lower_vars_to_explicit(nir_shader *shader,
|
||||||
const struct glsl_type *explicit_type =
|
const struct glsl_type *explicit_type =
|
||||||
glsl_get_explicit_type_for_size_align(var->type, type_info, &size, &align);
|
glsl_get_explicit_type_for_size_align(var->type, type_info, &size, &align);
|
||||||
|
|
||||||
if (explicit_type != var->type) {
|
if (explicit_type != var->type)
|
||||||
progress = true;
|
|
||||||
var->type = explicit_type;
|
var->type = explicit_type;
|
||||||
}
|
|
||||||
|
|
||||||
var->data.driver_location = ALIGN_POT(offset, align);
|
var->data.driver_location = ALIGN_POT(offset, align);
|
||||||
offset = var->data.driver_location + size;
|
offset = var->data.driver_location + size;
|
||||||
|
progress = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (mode) {
|
switch (mode) {
|
||||||
|
|
@ -1610,6 +1630,9 @@ lower_vars_to_explicit(nir_shader *shader,
|
||||||
shader->info.cs.shared_size = offset;
|
shader->info.cs.shared_size = offset;
|
||||||
shader->shared_size = offset;
|
shader->shared_size = offset;
|
||||||
break;
|
break;
|
||||||
|
case nir_var_mem_constant:
|
||||||
|
shader->constant_data_size = offset;
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
unreachable("Unsupported mode");
|
unreachable("Unsupported mode");
|
||||||
}
|
}
|
||||||
|
|
@ -1650,6 +1673,83 @@ nir_lower_vars_to_explicit_types(nir_shader *shader,
|
||||||
return progress;
|
return progress;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
write_constant(void *dst, const nir_constant *c, const struct glsl_type *type)
|
||||||
|
{
|
||||||
|
if (glsl_type_is_vector_or_scalar(type)) {
|
||||||
|
const unsigned num_components = glsl_get_vector_elements(type);
|
||||||
|
const unsigned bit_size = glsl_get_bit_size(type);
|
||||||
|
if (bit_size == 1) {
|
||||||
|
/* Booleans are special-cased to be 32-bit
|
||||||
|
*
|
||||||
|
* TODO: Make the native bool bit_size an option.
|
||||||
|
*/
|
||||||
|
for (unsigned i = 0; i < num_components; i++) {
|
||||||
|
int32_t b32 = -(int)c->values[i].b;
|
||||||
|
memcpy((char *)dst + i * 4, &b32, 4);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
assert(bit_size >= 8 && bit_size % 8 == 0);
|
||||||
|
const unsigned byte_size = bit_size / 8;
|
||||||
|
for (unsigned i = 0; i < num_components; i++) {
|
||||||
|
/* Annoyingly, thanks to packed structs, we can't make any
|
||||||
|
* assumptions about the alignment of dst. To avoid any strange
|
||||||
|
* issues with unaligned writes, we always use memcpy.
|
||||||
|
*/
|
||||||
|
memcpy((char *)dst + i * byte_size, &c->values[i], byte_size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (glsl_type_is_array_or_matrix(type)) {
|
||||||
|
const unsigned array_len = glsl_get_length(type);
|
||||||
|
const unsigned stride = glsl_get_explicit_stride(type);
|
||||||
|
assert(stride > 0);
|
||||||
|
const struct glsl_type *elem_type = glsl_get_array_element(type);
|
||||||
|
for (unsigned i = 0; i < array_len; i++)
|
||||||
|
write_constant((char *)dst + i * stride, c->elements[i], elem_type);
|
||||||
|
} else {
|
||||||
|
assert(glsl_type_is_struct_or_ifc(type));
|
||||||
|
const unsigned num_fields = glsl_get_length(type);
|
||||||
|
for (unsigned i = 0; i < num_fields; i++) {
|
||||||
|
const int field_offset = glsl_get_struct_field_offset(type, i);
|
||||||
|
assert(field_offset >= 0);
|
||||||
|
const struct glsl_type *field_type = glsl_get_struct_field(type, i);
|
||||||
|
write_constant((char *)dst + field_offset, c->elements[i], field_type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
nir_lower_mem_constant_vars(nir_shader *shader,
|
||||||
|
glsl_type_size_align_func type_info)
|
||||||
|
{
|
||||||
|
unsigned old_constant_data_size = shader->constant_data_size;
|
||||||
|
if (!lower_vars_to_explicit(shader, &shader->variables,
|
||||||
|
nir_var_mem_constant, type_info)) {
|
||||||
|
nir_shader_preserve_all_metadata(shader);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
shader->constant_data = rerzalloc_size(shader, shader->constant_data,
|
||||||
|
old_constant_data_size,
|
||||||
|
shader->constant_data_size);
|
||||||
|
|
||||||
|
nir_foreach_variable_with_modes(var, shader, nir_var_mem_constant) {
|
||||||
|
write_constant((char *)shader->constant_data + var->data.driver_location,
|
||||||
|
var->constant_initializer, var->type);
|
||||||
|
}
|
||||||
|
|
||||||
|
nir_foreach_function(function, shader) {
|
||||||
|
if (!function->impl)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
nir_lower_vars_to_explicit_types_impl(function->impl,
|
||||||
|
nir_var_mem_constant,
|
||||||
|
type_info);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Return the offset source for a load/store intrinsic.
|
* Return the offset source for a load/store intrinsic.
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue