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svga: avoid try_blit() for some depth formats on non vgpu10.
On non vgpu10, driver doesn't support util_blitter_blit for SVGA3D_Z_D16, SVGA3D_Z_D24x8, SVGA3D_Z_D24S8. Patch fixes following piglit tests regression on hwv8 caused by commit 27bf35caea5e: spec@arb_depth_texture@fbo-depth-gl-depth-component16-blit spec@arb_depth_texture@fbo-depth-gl-depth-component24-blit spec@arb_depth_texture@fbo-depth-gl-depth-component32-blit Tested with mtt-piglit on hw 8,9,10,11,13 and mtt-glretrace on windows and linux. Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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@ -593,6 +593,19 @@ try_blit(struct svga_context *svga, const struct pipe_blit_info *blit_info)
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SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_BLITBLITTER);
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/**
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* Avoid using util_blitter_blit() for these depth formats on non-vgpu10
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* devices because these depth formats only support comparison mode
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* and not ordinary sampling.
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*/
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if (!svga_have_vgpu10(svga) && (blit.mask & PIPE_MASK_Z) &&
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(svga_texture(dst)->key.format == SVGA3D_Z_D16 ||
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svga_texture(dst)->key.format == SVGA3D_Z_D24X8 ||
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svga_texture(dst)->key.format == SVGA3D_Z_D24S8)) {
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ret = false;
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goto done;
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}
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/**
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* If format is srgb and blend is enabled then color values need
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* to be converted into linear format.
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