From 42a9472dc6d14ad5e297d283e6bbb35070d4ae80 Mon Sep 17 00:00:00 2001
From: Ian Romanick
Date: Fri, 7 Jan 2011 13:28:22 -0800
Subject: [PATCH] docs: Add change log to 7.9.1 release notes
---
docs/relnotes-7.9.1.html | 284 ++++++++++++++++++++++++++++++++++++++-
1 file changed, 283 insertions(+), 1 deletion(-)
diff --git a/docs/relnotes-7.9.1.html b/docs/relnotes-7.9.1.html
index a7cf51da87e..dae0ba2510a 100644
--- a/docs/relnotes-7.9.1.html
+++ b/docs/relnotes-7.9.1.html
@@ -111,7 +111,289 @@ TBD.
Changes
+The full set of changes can be viewed by using the following GIT command:
+
+
+ git log mesa-7.9..mesa-7.9.1
+
+
+Alex Deucher (5):
+ r100: revalidate after radeon_update_renderbuffers
+ r600c: add missing radeon_prepare_render() call on evergreen
+ r600c: properly align mipmaps to group size
+ gallium/egl: fix r300 vs r600 loading
+ r600c: fix some opcodes on evergreen
+
+
+Aras Pranckevicius (2):
+
+ - glsl: fix crash in loop analysis when some controls can't be determined
+ - glsl: fix matrix type check in ir_algebraic
+
+
+Brian Paul (27):
+
+ - swrast: fix choose_depth_texture_level() to respect mipmap filtering state
+ - st/mesa: replace assertion w/ conditional in framebuffer invalidation
+ - egl/i965: include inline_wrapper_sw_helper.h
+ - mesa: Add missing else in do_row_3D
+ - mesa: add missing formats in _mesa_format_to_type_and_comps()
+ - mesa: handle more pixel types in mipmap generation code
+ - mesa: make glIsBuffer() return false for never bound buffers
+ - mesa: fix glDeleteBuffers() regression
+ - swrast: init alpha value to 1.0 in opt_sample_rgb_2d()
+ - meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear
+ - st/mesa: fix mapping of zero-sized buffer objects
+ - mesa: check for posix_memalign() errors
+ - llvmpipe: fix broken stencil writemask
+ - mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
+ - mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
+ - mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
+ - mesa: test for cube map completeness in glGenerateMipmap()
+ - tnl: Initialize gl_program_machine memory in run_vp.
+ - tnl: a better way to initialize the gl_program_machine memory
+ - mesa, st/mesa: disable GL_ARB_geometry_shader4
+ - glsl: fix off by one in register index assertion
+ - st/mesa: fix mipmap generation bug
+ - glsl: new glsl_strtod() wrapper to fix decimal point interpretation
+ - mesa: no-op glBufferSubData() on size==0
+ - tdfx: s/Format/_BaseFormat/
+ - st/mesa: fix renderbuffer pointer check in st_Clear()
+ - mesa: Bump the number of bits in the register index.
+
+
+Chad Versace (5):
+
+ - glsl: Fix lexer rule for ^=
+ - glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
+ - glsl: Fix ir_expression::constant_expression_value()
+ - glsl: Fix erroneous cast in ast_jump_statement::hir()
+ - glsl: Fix linker bug in cross_validate_globals()
+
+
+Chia-I Wu (10):
+
+ - targets/egl: Fix linking with libdrm.
+ - st/vega: Fix version check in context creation.
+ - st/egl: Do not finish a fence that is NULL.
+ - egl: Fix a false negative check in _eglCheckMakeCurrent.
+ - st/mesa: Unreference the sampler view in st_bind_surface.
+ - egl_dri2: Fix __DRI_DRI2 version 1 support.
+ - st/vega: Do not wait NULL fences.
+ - mesa: Do not advertise GL_OES_texture_3D.
+ - egl_glx: Fix borken driver.
+ - egl: Check extensions.
+
+
+Daniel Lichtenberger (1):
+
+ - radeon: fix potential segfault in renderbuffer update
+
+
+Daniel Vetter (1):
+
+ - r200: revalidate after radeon_update_renderbuffers
+
+
+Dave Airlie (1):
+
+ - r300g: fixup rs690 tiling stride alignment calculations.
+
+
+Eric Anholt (13):
+
+ - intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.
+ - glsl: Free the loop state context when we free the loop state.
+ - i965: Allow OPCODE_SWZ to put immediates in the first arg.
+ - i965: Add support for rendering to SARGB8 FBOs.
+ - glsl: Add a helper constructor for expressions that works out result type.
+ - glsl: Fix structure and array comparisions.
+ - glsl: Quiet unreachable no-return-from-function warning.
+ - glsl: Mark the array access for whole-array comparisons.
+ - glsl: Fix flipped return of has_value() for array constants.
+ - mesa: Add getters for the rest of the supported draw buffers.
+ - mesa: Add getters for ARB_copy_buffer's attachment points.
+ - i965: Correct the dp_read message descriptor setup on g4x.
+ - glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
+
+
+Fabian Bieler (1):
+
+ - glsl: fix lowering conditional returns in subroutines
+
+
+Francisco Jerez (3):
+
+ - meta: Don't leak alpha function/reference value changes.
+ - meta: Fix incorrect rendering of the bitmap alpha component.
+ - meta: Don't try to disable cube maps if the driver doesn't expose the extension.
+
+
+Henri Verbeet (2):
+
+ - r600: Evergreen has two extra frac_bits for the sampler LOD state.
+ - st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().
+
+
+Ian Romanick (33):
+
+ - Add 7.9 md5sums
+ - docs: Import 7.8.x release notes from 7.8 branch.
+ - docs: download.html does not need to be updated for each release
+ - docs: Update mailing lines from sf.net to freedesktop.org
+ - docs: added news item for 7.9 release
+ - mesa: Validate assembly shaders when GLSL shaders are used
+ - linker: Reject shaders that have unresolved function calls
+ - mesa: Refactor validation of shader targets
+ - glsl: Slightly change the semantic of _LinkedShaders
+ - linker: Improve handling of unread/unwritten shader inputs/outputs
+ - glsl: Commit lexer files changed by previous cherry picking
+ - mesa: Make metaops use program refcounts instead of names.
+ - glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow
+ - mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
+ - glsl: better handling of linker failures
+ - mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
+ - i915: Disallow alpha, red, RG, and sRGB as render targets
+ - glsl/linker: Free any IR discarded by optimization passes.
+ - glsl: Add an optimization pass to simplify discards.
+ - glsl: Add a lowering pass to move discards out of if-statements.
+ - i915: Correctly generate unconditional KIL instructions
+ - glsl: Add unary ir_expression constructor
+ - glsl: Ensure that equality comparisons don't return a NULL IR tree
+ - glcpp: Commit changes in generated files cause by previous commit
+ - glsl: Inherrit type of declared variable from initializer
+ - glsl: Inherrit type of declared variable from initializer after processing assignment
+ - linker: Ensure that unsized arrays have a size after linking
+ - linker: Fix regressions caused by previous commit
+ - linker: Allow built-in arrays to have different sizes between shader stages
+ - ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
+ - Refresh autogenerated file builtin_function.cpp.
+ - docs: Initial set of release notes for 7.9.1
+ - mesa: set version string to 7.9.1
+
+
+Julien Cristau (1):
+
+ - Makefile: don't include the same files twice in the tarball
+
+
+Kenneth Graunke (19):
+
+ - glcpp: Return NEWLINE token for newlines inside multi-line comments.
+ - generate_builtins.py: Output large strings as arrays of characters.
+ - glsl: Fix constant component count in vector constructor emitting.
+ - ir_dead_functions: Actually free dead functions and signatures.
+ - glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
+ - glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
+ - glsl: Fix constant expression handling for <, >, <=, >= on vectors.
+ - glsl: Use do_common_optimization in the standalone compiler.
+ - glsl: Don't inline function prototypes.
+ - glsl: Add a virtual as_discard() method.
+ - glsl: Remove "discard" support from lower_jumps.
+ - glsl: Refactor get_num_operands.
+ - glcpp: Don't emit SPACE tokens in conditional_tokens production.
+ - glsl: Clean up code by adding a new is_break() function.
+ - glsl: Consider the "else" branch when looking for loop breaks.
+ - Remove OES_compressed_paletted_texture from the ES2 extension list.
+ - glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).
+ - Fix build on systems where "python" is python 3.
+ - i965: Internally enable GL_NV_blend_square on ES2.
+
+
+Kristian Høgsberg (1):
+
+ - i965: Don't write mrf assignment for pointsize output
+
+
+Luca Barbieri (1):
+
+ - glsl: Unroll loops with conditional breaks anywhere (not just the end)
+
+
+Marek Olšák (17):
+
+ - r300g: fix microtiling for 16-bits-per-channel formats
+ - r300g: fix texture border for 16-bits-per-channel formats
+ - r300g: add a default channel ordering of texture border for unhandled formats
+ - r300g: fix texture border color for all texture formats
+ - r300g: fix rendering with no vertex elements
+ - r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction
+ - r300g: fix texture border color once again
+ - r300g: fix texture swizzling with compressed textures on r400-r500
+ - r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
+ - mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
+ - st/mesa: initialize key in st_vp_varient
+ - r300/compiler: fix swizzle lowering with a presubtract source operand
+ - r300g: fix rendering with a vertex attrib having a zero stride
+ - ir_to_mesa: Add support for conditional discards.
+ - r300g: finally fix the texture corruption on r3xx-r4xx
+ - mesa: fix texel store functions for some float formats
+ - r300/compiler: disable the rename_regs pass for loops
+
+
+Mario Kleiner (1):
+
+ - mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.
+
+
+Peter Clifton (1):
+
+ - intel: Fix emit_linear_blit to use DWORD aligned width blits
+
+
+Robert Hooker (2):
+
+ - intel: Add a new B43 pci id.
+ - egl_dri2: Add missing intel chip ids.
+
+
+Roland Scheidegger (1):
+
+ - r200: fix r200 large points
+
+
+Thomas Hellstrom (17):
+
+ - st/xorg: Don't try to use option values before processing options
+ - xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers
+ - st/xorg: Add a customizer option to get rid of annoying cursor update flicker
+ - xorg/vmwgfx: Don't hide HW cursors when updating them
+ - st/xorg: Don't try to remove invalid fbs
+ - st/xorg: Fix typo
+ - st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments
+ - st/xorg: Fix compilation errors for Xservers compiled without Composite
+ - st/xorg: Don't use deprecated x*alloc / xfree functions
+ - xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions
+ - st/xorg: Fix compilation for Xservers >= 1.10
+ - mesa: Make sure we have the talloc cflags when using the talloc headers
+ - egl: Add an include for size_t
+ - mesa: Add talloc includes for gles
+ - st/egl: Fix build for include files in nonstandard places
+ - svga/drm: Optionally resolve calls to powf during link-time
+ - gallium/targets: Trivial crosscompiling fix
+
+
+Tom Stellard (7):
+
+ - r300/compiler: Make sure presubtract sources use supported swizzles
+ - r300/compiler: Fix register allocator's handling of loops
+ - r300/compiler: Fix instruction scheduling within IF blocks
+ - r300/compiler: Use zero as the register index for unused sources
+ - r300/compiler: Ignore alpha dest register when replicating the result
+ - r300/compiler: Use correct swizzles for all presubtract sources
+ - r300/compiler: Don't allow presubtract sources to be remapped twice
+
+
+Vinson Lee (1):
+
+ - glsl: Fix 'control reaches end of non-void function' warning.
+
+
+richard (1):
+
+ - r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.
+
+