mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-04 22:49:13 +02:00
mesa/es: Remove redundant glBindTexture target validation
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
parent
3f7c8364cf
commit
4269cace79
1 changed files with 0 additions and 8 deletions
|
|
@ -1731,14 +1731,6 @@
|
|||
<param name="target" type="GLenum"/>
|
||||
<param name="texture" type="GLuint"/>
|
||||
</proto>
|
||||
|
||||
<desc name="target">
|
||||
<value name="GL_TEXTURE_2D"/>
|
||||
<value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
|
||||
<value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
|
||||
<value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
|
||||
<value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
|
||||
</desc>
|
||||
</template>
|
||||
|
||||
<template name="DeleteTextures">
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue