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zink: remove zink_get_resource_for_descriptor()
this is no longer useful Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12824>
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3db5c1bfc5
commit
41c3363e07
3 changed files with 4 additions and 26 deletions
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@ -3309,7 +3309,7 @@ rebind_buffer(struct zink_context *ctx, struct zink_resource *res, const uint32_
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unsigned num_image_rebinds_remaining = rebind_mask ? expected_num_rebinds - num_rebinds : res->image_bind_count[0] + res->image_bind_count[1];
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u_foreach_bit(shader, image_mask >> TC_BINDING_IMAGE_VS) {
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for (unsigned slot = 0; num_image_rebinds_remaining && slot < ctx->di.num_images[shader]; slot++) {
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struct zink_resource *cres = zink_get_resource_for_descriptor(ctx, ZINK_DESCRIPTOR_TYPE_IMAGE, shader, slot);
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struct zink_resource *cres = ctx->di.descriptor_res[ZINK_DESCRIPTOR_TYPE_IMAGE][shader][slot];
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if (res != cres)
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continue;
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@ -1240,7 +1240,6 @@ update_push_ubo_descriptors(struct zink_context *ctx, struct zink_descriptor_set
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const bool used = (pg->dd->push_usage & BITFIELD_BIT(pstage)) == BITFIELD_BIT(pstage);
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dynamic_offsets[dynamic_idx] = used ? info->offset : 0;
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if (!cache_hit) {
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zink_get_resource_for_descriptor(ctx, ZINK_DESCRIPTOR_TYPE_UBO, pstage, 0);
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init_write_descriptor(NULL, zds, ZINK_DESCRIPTOR_TYPE_UBO, tgsi_processor_to_shader_stage(pstage), &wds[i], 0);
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if (used) {
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desc_set_res_add(zds, ctx->di.descriptor_res[ZINK_DESCRIPTOR_TYPE_UBO][pstage][0], i, cache_hit);
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@ -1333,7 +1332,7 @@ update_descriptors_internal(struct zink_context *ctx, enum zink_descriptor_type
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FALLTHROUGH;
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case ZINK_DESCRIPTOR_TYPE_SSBO: {
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VkDescriptorBufferInfo *info;
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struct zink_resource *res = zink_get_resource_for_descriptor(ctx, type, stage, index);
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struct zink_resource *res = ctx->di.descriptor_res[type][stage][index];
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if (type == ZINK_DESCRIPTOR_TYPE_UBO)
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info = &ctx->di.ubos[stage][index];
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else
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@ -1499,29 +1498,10 @@ zink_batch_descriptor_init(struct zink_screen *screen, struct zink_batch_state *
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return !!bs->dd->desc_sets;
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}
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struct zink_resource *
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zink_get_resource_for_descriptor(struct zink_context *ctx, enum zink_descriptor_type type, enum pipe_shader_type shader, int idx)
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{
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switch (type) {
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case ZINK_DESCRIPTOR_TYPE_UBO:
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return zink_resource(ctx->ubos[shader][idx].buffer);
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case ZINK_DESCRIPTOR_TYPE_SSBO:
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return zink_resource(ctx->ssbos[shader][idx].buffer);
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case ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW:
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return ctx->sampler_views[shader][idx] ? zink_resource(ctx->sampler_views[shader][idx]->texture) : NULL;
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case ZINK_DESCRIPTOR_TYPE_IMAGE:
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return zink_resource(ctx->image_views[shader][idx].base.resource);
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default:
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break;
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}
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unreachable("unknown descriptor type!");
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return NULL;
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}
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static uint32_t
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calc_descriptor_state_hash_ubo(struct zink_context *ctx, enum pipe_shader_type shader, int idx, uint32_t hash, bool need_offset)
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{
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struct zink_resource *res = zink_get_resource_for_descriptor(ctx, ZINK_DESCRIPTOR_TYPE_UBO, shader, idx);
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struct zink_resource *res = ctx->di.descriptor_res[ZINK_DESCRIPTOR_TYPE_UBO][shader][idx];
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struct zink_resource_object *obj = res ? res->obj : NULL;
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hash = XXH32(&obj, sizeof(void*), hash);
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void *hash_data = &ctx->ubos[shader][idx].buffer_size;
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@ -1535,7 +1515,7 @@ calc_descriptor_state_hash_ubo(struct zink_context *ctx, enum pipe_shader_type s
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static uint32_t
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calc_descriptor_state_hash_ssbo(struct zink_context *ctx, struct zink_shader *zs, enum pipe_shader_type shader, int i, int idx, uint32_t hash)
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{
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struct zink_resource *res = zink_get_resource_for_descriptor(ctx, ZINK_DESCRIPTOR_TYPE_SSBO, shader, idx);
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struct zink_resource *res = ctx->di.descriptor_res[ZINK_DESCRIPTOR_TYPE_SSBO][shader][idx];
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struct zink_resource_object *obj = res ? res->obj : NULL;
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hash = XXH32(&obj, sizeof(void*), hash);
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if (obj) {
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@ -209,8 +209,6 @@ bool
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zink_descriptor_util_push_layouts_get(struct zink_context *ctx, struct zink_descriptor_layout **dsls, struct zink_descriptor_layout_key **layout_keys);
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void
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zink_descriptor_util_init_null_set(struct zink_context *ctx, VkDescriptorSet desc_set);
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struct zink_resource *
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zink_get_resource_for_descriptor(struct zink_context *ctx, enum zink_descriptor_type type, enum pipe_shader_type shader, int idx);
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VkImageLayout
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zink_descriptor_util_image_layout_eval(const struct zink_resource *res, bool is_compute);
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