diff --git a/.pick_status.json b/.pick_status.json index 01c4775b245..1a18056c0be 100644 --- a/.pick_status.json +++ b/.pick_status.json @@ -3019,7 +3019,7 @@ "description": "nir: use `nir_variable_clone` in `nir_create_passthrough_gs`", "nominated": true, "nomination_type": 1, - "resolution": 0, + "resolution": 1, "main_sha": null, "because_sha": "d0342e28b32d7aa4b25cf045ac9933348ec053a9" }, diff --git a/src/compiler/nir/nir_passthrough_gs.c b/src/compiler/nir/nir_passthrough_gs.c index 999358b4068..1dc9a30de26 100644 --- a/src/compiler/nir/nir_passthrough_gs.c +++ b/src/compiler/nir/nir_passthrough_gs.c @@ -194,16 +194,12 @@ nir_create_passthrough_gs(const nir_shader_compiler_options *options, else snprintf(name, sizeof(name), "in_%d", var->data.driver_location); - nir_variable *in = nir_variable_create(nir, nir_var_shader_in, - glsl_array_type(var->type, - array_size_for_prim(primitive_type), - false), - name); - in->data.location = var->data.location; - in->data.location_frac = var->data.location_frac; - in->data.driver_location = var->data.driver_location; - in->data.interpolation = var->data.interpolation; - in->data.compact = var->data.compact; + nir_variable *in = nir_variable_clone(var, nir); + ralloc_free(in->name); + in->name = ralloc_strdup(in, name); + in->type = glsl_array_type(var->type, 4, false); + in->data.mode = nir_var_shader_in; + nir_shader_add_variable(nir, in); in_vars[num_inputs++] = in; @@ -219,19 +215,11 @@ nir_create_passthrough_gs(const nir_shader_compiler_options *options, else snprintf(name, sizeof(name), "out_%d", var->data.driver_location); - nir_variable *out = nir_variable_create(nir, nir_var_shader_out, - var->type, name); - out->data.location = var->data.location; - out->data.location_frac = var->data.location_frac; - out->data.driver_location = var->data.driver_location; - out->data.interpolation = var->data.interpolation; - out->data.compact = var->data.compact; - out->data.is_xfb = var->data.is_xfb; - out->data.is_xfb_only = var->data.is_xfb_only; - out->data.explicit_xfb_buffer = var->data.explicit_xfb_buffer; - out->data.explicit_xfb_stride = var->data.explicit_xfb_stride; - out->data.xfb = var->data.xfb; - out->data.offset = var->data.offset; + nir_variable *out = nir_variable_clone(var, nir); + ralloc_free(out->name); + out->name = ralloc_strdup(out, name); + out->data.mode = nir_var_shader_out; + nir_shader_add_variable(nir, out); out_vars[num_outputs++] = out; }