changed bincoeff var to GLfloat, fixes bug introduced in previous check-in

This commit is contained in:
Brian Paul 2001-03-08 17:15:01 +00:00
parent a28fa45ab7
commit 417ed16a88

View file

@ -1,4 +1,4 @@
/* $Id: m_eval.c,v 1.2 2001/03/07 05:06:12 brianp Exp $ */
/* $Id: m_eval.c,v 1.3 2001/03/08 17:15:01 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -75,12 +75,12 @@ void
_math_horner_bezier_curve(const GLfloat *cp, GLfloat *out, GLfloat t,
GLuint dim, GLuint order)
{
GLfloat s, powert;
GLuint i, k, bincoeff;
GLfloat s, powert, bincoeff;
GLuint i, k;
if(order >= 2)
{
bincoeff = order-1;
bincoeff = (GLfloat) (order - 1);
s = 1.0-t;
for(k=0; k<dim; k++)
@ -88,8 +88,8 @@ _math_horner_bezier_curve(const GLfloat *cp, GLfloat *out, GLfloat t,
for(i=2, cp+=2*dim, powert=t*t; i<order; i++, powert*=t, cp +=dim)
{
bincoeff *= order-i;
bincoeff *= (GLuint) inv_tab[i];
bincoeff *= (GLfloat) (order - i);
bincoeff *= inv_tab[i];
for(k=0; k<dim; k++)
out[k] = s*out[k] + bincoeff*powert*cp[k];
@ -127,8 +127,8 @@ _math_horner_bezier_surf(GLfloat *cn, GLfloat *out, GLfloat u, GLfloat v,
{
if(uorder >= 2)
{
GLfloat s, poweru;
GLuint j, k, bincoeff;
GLfloat s, poweru, bincoeff;
GLuint j, k;
/* Compute the control polygon for the surface-curve in u-direction */
for(j=0; j<vorder; j++)
@ -137,7 +137,7 @@ _math_horner_bezier_surf(GLfloat *cn, GLfloat *out, GLfloat u, GLfloat v,
/* Each control point is the point for parameter u on a */
/* curve defined by the control polygons in u-direction */
bincoeff = uorder-1;
bincoeff = (GLfloat) (uorder - 1);
s = 1.0-u;
for(k=0; k<dim; k++)
@ -146,8 +146,8 @@ _math_horner_bezier_surf(GLfloat *cn, GLfloat *out, GLfloat u, GLfloat v,
for(i=2, ucp+=2*uinc, poweru=u*u; i<uorder;
i++, poweru*=u, ucp +=uinc)
{
bincoeff *= uorder-i;
bincoeff *= (GLuint) inv_tab[i];
bincoeff *= (GLfloat) (uorder - i);
bincoeff *= inv_tab[i];
for(k=0; k<dim; k++)
cp[j*dim+k] = s*cp[j*dim+k] + bincoeff*poweru*ucp[k];