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fix a few bugs in SWZ execution
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parent
db02ab767f
commit
4174f79b19
1 changed files with 5 additions and 5 deletions
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@ -1,6 +1,6 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.3
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* Version: 6.5
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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@ -765,14 +765,14 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program)
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GLuint i;
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/* do extended swizzling here */
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for (i = 0; i < 3; i++) {
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for (i = 0; i < 4; i++) {
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if (GET_SWZ(source->Swizzle, i) == SWIZZLE_ZERO)
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result[i] = 0.0;
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else if (GET_SWZ(source->Swizzle, i) == SWIZZLE_ONE)
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result[i] = -1.0;
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result[i] = 1.0;
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else
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result[i] = -src[GET_SWZ(source->Swizzle, i)];
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if (source->Negate)
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result[i] = src[GET_SWZ(source->Swizzle, i)];
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if (source->Negate & (1 << i))
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result[i] = -result[i];
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}
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store_vector4( &inst->DstReg, state, result );
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