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pan/clc: Wire up gpu_variant to pan_compile_inputs
Reviewed-by: Eric R. Smith <eric.smith@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37231>
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@ -348,6 +348,7 @@ main(int argc, const char **argv)
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struct pan_compile_inputs inputs = {
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.gpu_id = gpu_prod_id << 16,
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.gpu_variant = 0,
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};
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nir_link_shader_functions(s, nir);
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