tu: Fix GMEM offset for multisample layered separate stencil

Fixes a bug uncovered by CTS when enabling GMEM with layered rendering.

Fixes: def56b531c ("tu: Support GMEM with layered rendering and multiview")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34082>
(cherry picked from commit 6cadc1baea)
This commit is contained in:
Connor Abbott 2025-03-14 18:32:00 -04:00 committed by Eric Engestrom
parent f2fa2ea466
commit 40babe1efb
2 changed files with 3 additions and 2 deletions

View file

@ -1904,7 +1904,7 @@
"description": "tu: Fix GMEM offset for multisample layered separate stencil",
"nominated": true,
"nomination_type": 2,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": "def56b531c86f529bc32d1834ccb479457717db7",
"notes": null

View file

@ -648,7 +648,8 @@ tu_attachment_gmem_offset_stencil(struct tu_cmd_buffer *cmd,
{
assert(cmd->state.gmem_layout < TU_GMEM_LAYOUT_COUNT);
return att->gmem_offset_stencil[cmd->state.gmem_layout] +
layer * cmd->state.tiling->tile0.width * cmd->state.tiling->tile0.height;
layer * cmd->state.tiling->tile0.width * cmd->state.tiling->tile0.height *
att->samples;
}
void tu_render_pass_state_merge(struct tu_render_pass_state *dst,