vbo: Clean up unused variables in the vbo module.

Remove some unused or unused but set variables
from the vbo module.
This commit is contained in:
Mathias Froehlich 2011-08-03 08:10:52 +02:00 committed by Mathias Fröhlich
parent 7986e4c5a9
commit 409748ac0b
3 changed files with 1 additions and 16 deletions

View file

@ -78,9 +78,6 @@ struct vbo_exec_copied_vtx {
};
typedef void (*vbo_attrfv_func)( const GLfloat * );
struct vbo_exec_context
{
struct gl_context *ctx;
@ -113,8 +110,6 @@ struct vbo_exec_context
* values are squashed down to the 32 attributes passed to the
* vertex program below:
*/
enum vp_mode program_mode;
GLuint enabled_flags;
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
} vtx;
@ -126,10 +121,6 @@ struct vbo_exec_context
} eval;
struct {
enum vp_mode program_mode;
GLuint enabled_flags;
GLuint array_obj;
/* These just mirror the current arrayobj (todo: make arrayobj
* look like this and remove the mirror):
*/

View file

@ -422,8 +422,6 @@ bind_array_obj(struct gl_context *ctx)
assert(i < Elements(exec->array.generic_array));
exec->array.generic_array[i] = &arrayObj->VertexAttrib[i];
}
exec->array.array_obj = arrayObj->Name;
}
@ -444,10 +442,7 @@ recalculate_input_bindings(struct gl_context *ctx)
GLbitfield const_inputs = 0x0;
GLuint i;
exec->array.program_mode = get_program_mode(ctx);
exec->array.enabled_flags = ctx->Array.ArrayObj->_Enabled;
switch (exec->array.program_mode) {
switch (get_program_mode(ctx)) {
case VP_NONE:
/* When no vertex program is active (or the vertex program is generated
* from fixed-function state). We put the material values into the

View file

@ -146,7 +146,6 @@ struct vbo_save_context {
GLuint vert_count;
GLuint max_vert;
GLboolean dangling_attr_ref;
GLboolean have_materials;
GLuint opcode_vertex_list;