meta/decompress: Track renderbuffer using gl_renderbuffer instead of GL API object handle

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Ian Romanick 2015-11-12 09:26:41 -08:00
parent 47a5aa4bfa
commit 4087c17832
2 changed files with 11 additions and 5 deletions

View file

@ -2962,7 +2962,7 @@ meta_decompress_fbo_cleanup(struct decompress_fbo_state *decompress_fbo)
{
if (decompress_fbo->FBO != 0) {
_mesa_DeleteFramebuffers(1, &decompress_fbo->FBO);
_mesa_DeleteRenderbuffers(1, &decompress_fbo->RBO);
_mesa_DeleteRenderbuffers(1, &decompress_fbo->rb->Name);
}
memset(decompress_fbo, 0, sizeof(*decompress_fbo));
@ -3065,14 +3065,19 @@ decompress_texture_image(struct gl_context *ctx,
/* Create/bind FBO/renderbuffer */
if (decompress_fbo->FBO == 0) {
_mesa_CreateRenderbuffers(1, &decompress_fbo->RBO);
GLuint RBO;
_mesa_CreateRenderbuffers(1, &RBO);
decompress_fbo->rb = _mesa_lookup_renderbuffer(ctx, RBO);
assert(decompress_fbo->rb != NULL && decompress_fbo->rb->Name == RBO);
_mesa_GenFramebuffers(1, &decompress_fbo->FBO);
_mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, decompress_fbo->FBO);
_mesa_FramebufferRenderbuffer(GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT,
decompress_fbo->RBO);
decompress_fbo->rb->Name);
}
else {
_mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, decompress_fbo->FBO);
@ -3080,7 +3085,7 @@ decompress_texture_image(struct gl_context *ctx,
/* alloc dest surface */
if (width > decompress_fbo->Width || height > decompress_fbo->Height) {
_mesa_NamedRenderbufferStorage(decompress_fbo->RBO, rbFormat,
_mesa_NamedRenderbufferStorage(decompress_fbo->rb->Name, rbFormat,
width, height);
status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE) {

View file

@ -380,7 +380,8 @@ struct gen_mipmap_state
*/
struct decompress_fbo_state
{
GLuint FBO, RBO;
struct gl_renderbuffer *rb;
GLuint FBO;
GLint Width, Height;
};