nvc0: use correct bufctx when invalidating CP textures

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7b2712c367)
This commit is contained in:
Samuel Pitoiset 2016-10-25 13:24:16 +02:00 committed by Emil Velikov
parent 92a50b3d6e
commit 4083feb939

View file

@ -607,7 +607,7 @@ void nvc0_validate_textures(struct nvc0_context *nvc0)
/* Invalidate all CP textures because they are aliased. */
for (int i = 0; i < nvc0->num_textures[5]; i++)
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CP_TEX(i));
nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEX(i));
nvc0->textures_dirty[5] = ~0;
nvc0->dirty_cp |= NVC0_NEW_CP_TEXTURES;
}