From 4080f18163f4ea8cd9a7be7905752f609d6a9b77 Mon Sep 17 00:00:00 2001 From: Konstantin Seurer Date: Wed, 20 Apr 2022 14:39:14 +0200 Subject: [PATCH] radv: Fix lowering ignore_ray_intersection Fixes dEQP-VK.ray_tracing_pipeline.misc.report_intersection_result Fixes: c3d82a9 ("radv: Add pass to lower anyhit shader into an intersection shader.") Signed-off-by: Konstantin Seurer Reviewed-by: Bas Nieuwenhuizen Part-of: --- src/amd/vulkan/radv_pipeline_rt.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_pipeline_rt.c b/src/amd/vulkan/radv_pipeline_rt.c index 07a4106e5cc..cb94ede62da 100644 --- a/src/amd/vulkan/radv_pipeline_rt.c +++ b/src/amd/vulkan/radv_pipeline_rt.c @@ -862,7 +862,7 @@ lower_any_hit_for_intersection(nir_shader *any_hit) */ nir_store_deref(b, commit, nir_imm_false(b), 0x1); nir_push_if(b, nir_imm_true(b)); - nir_jump(b, nir_jump_halt); + nir_jump(b, nir_jump_return); nir_pop_if(b, NULL); break;