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i965: Enable 64-bit GLSL extensions
Now that we have software implementations of ARB_gpu_shader_int64 and ARB_gpu_shader_fp64 we can unconditionally enable these extensions. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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2 changed files with 5 additions and 4 deletions
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@ -47,6 +47,7 @@ TBD.
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<li>GL_EXT_texture_view on drivers supporting texture views (ES extension).</li>
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<li>GL_OES_texture_view on drivers supporting texture views (ES extension).</li>
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<li>GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).</li>
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<li>Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.</li>
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</ul>
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<h2>Bug fixes</h2>
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@ -229,7 +229,7 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_framebuffer_no_attachments = true;
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if (ctx->API != API_OPENGL_COMPAT) {
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ctx->Extensions.ARB_gpu_shader5 = true;
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ctx->Extensions.ARB_gpu_shader_fp64 = devinfo->has_64bit_types;
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ctx->Extensions.ARB_gpu_shader_fp64 = true;
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}
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ctx->Extensions.ARB_shader_atomic_counters = true;
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ctx->Extensions.ARB_shader_atomic_counter_ops = true;
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@ -243,7 +243,7 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_texture_compression_bptc = true;
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ctx->Extensions.ARB_texture_view = true;
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ctx->Extensions.ARB_shader_storage_buffer_object = true;
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ctx->Extensions.ARB_vertex_attrib_64bit = devinfo->has_64bit_types;
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ctx->Extensions.ARB_vertex_attrib_64bit = true;
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ctx->Extensions.EXT_shader_samples_identical = true;
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ctx->Extensions.OES_primitive_bounding_box = true;
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ctx->Extensions.OES_texture_buffer = true;
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@ -295,9 +295,9 @@ intelInitExtensions(struct gl_context *ctx)
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}
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if (devinfo->gen >= 8) {
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ctx->Extensions.ARB_gpu_shader_int64 = devinfo->has_64bit_types;
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ctx->Extensions.ARB_gpu_shader_int64 = true;
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/* requires ARB_gpu_shader_int64 */
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ctx->Extensions.ARB_shader_ballot = devinfo->has_64bit_types;
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ctx->Extensions.ARB_shader_ballot = true;
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ctx->Extensions.ARB_ES3_2_compatibility = true;
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}
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