diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c index c6f90d9a33b..4fcdaacad64 100644 --- a/src/amd/vulkan/radv_cmd_buffer.c +++ b/src/amd/vulkan/radv_cmd_buffer.c @@ -7762,11 +7762,11 @@ radv_cs_emit_dispatch_taskmesh_direct_ace_packet(struct radv_cmd_buffer *cmd_buf const uint32_t z) { struct radv_pipeline *pipeline = &cmd_buffer->state.graphics_pipeline->base; - struct radv_shader *compute_shader = radv_get_shader(pipeline, MESA_SHADER_TASK); + struct radv_shader *task_shader = pipeline->shaders[MESA_SHADER_TASK]; struct radeon_cmdbuf *cs = cmd_buffer->ace_internal.cs; const bool predicating = cmd_buffer->state.predicating; const uint32_t dispatch_initiator = cmd_buffer->device->dispatch_initiator_task | - S_00B800_CS_W32_EN(compute_shader->info.wave_size == 32); + S_00B800_CS_W32_EN(task_shader->info.wave_size == 32); struct radv_userdata_info *ring_entry_loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TASK, AC_UD_TASK_RING_ENTRY); @@ -7792,14 +7792,14 @@ radv_cs_emit_dispatch_taskmesh_indirect_multi_ace_packet(struct radv_cmd_buffer assert((count_va & 0x03) == 0); struct radv_pipeline *pipeline = &cmd_buffer->state.graphics_pipeline->base; - struct radv_shader *compute_shader = radv_get_shader(pipeline, MESA_SHADER_TASK); + struct radv_shader *task_shader = pipeline->shaders[MESA_SHADER_TASK]; struct radeon_cmdbuf *cs = cmd_buffer->ace_internal.cs; const uint32_t count_indirect_enable = !!count_va; - const uint32_t xyz_dim_enable = compute_shader->info.cs.uses_grid_size; - const uint32_t draw_id_enable = compute_shader->info.vs.needs_draw_id; + const uint32_t xyz_dim_enable = task_shader->info.cs.uses_grid_size; + const uint32_t draw_id_enable = task_shader->info.vs.needs_draw_id; const uint32_t dispatch_initiator = cmd_buffer->device->dispatch_initiator_task | - S_00B800_CS_W32_EN(compute_shader->info.wave_size == 32); + S_00B800_CS_W32_EN(task_shader->info.wave_size == 32); const struct radv_userdata_info *ring_entry_loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TASK, AC_UD_TASK_RING_ENTRY); @@ -8817,7 +8817,7 @@ radv_before_taskmesh_draw(struct radv_cmd_buffer *cmd_buffer, const struct radv_ struct radv_graphics_pipeline *pipeline = cmd_buffer->state.graphics_pipeline; struct radv_physical_device *pdevice = cmd_buffer->device->physical_device; struct radeon_cmdbuf *ace_cs = cmd_buffer->ace_internal.cs; - struct radv_shader *task_shader = radv_get_shader(&pipeline->base, MESA_SHADER_TASK); + struct radv_shader *task_shader = pipeline->base.shaders[MESA_SHADER_TASK]; assert(!task_shader || ace_cs);