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i965/mipmap_tree: Add a depth parameter to create_for_bo
Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
parent
3298b1235a
commit
404660e3c7
6 changed files with 14 additions and 7 deletions
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@ -389,6 +389,7 @@ intel_image_target_renderbuffer_storage(struct gl_context *ctx,
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image->offset,
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image->width,
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image->height,
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1,
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image->pitch);
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if (!irb->mt)
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return;
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@ -671,10 +671,12 @@ intel_miptree_create_for_bo(struct brw_context *brw,
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uint32_t offset,
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uint32_t width,
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uint32_t height,
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uint32_t depth,
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int pitch)
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{
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struct intel_mipmap_tree *mt;
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uint32_t tiling, swizzle;
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GLenum target;
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drm_intel_bo_get_tiling(bo, &tiling, &swizzle);
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@ -689,9 +691,11 @@ intel_miptree_create_for_bo(struct brw_context *brw,
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*/
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assert(pitch >= 0);
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mt = intel_miptree_create_layout(brw, GL_TEXTURE_2D, format,
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target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
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mt = intel_miptree_create_layout(brw, target, format,
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0, 0,
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width, height, 1,
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width, height, depth,
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true, 0, false);
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if (!mt) {
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free(mt);
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@ -742,6 +746,7 @@ intel_update_winsys_renderbuffer_miptree(struct brw_context *intel,
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0,
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width,
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height,
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1,
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pitch);
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if (!singlesample_mt)
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goto fail;
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@ -526,6 +526,7 @@ intel_miptree_create_for_bo(struct brw_context *brw,
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uint32_t offset,
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uint32_t width,
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uint32_t height,
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uint32_t depth,
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int pitch);
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void
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@ -110,7 +110,7 @@ do_blit_drawpixels(struct gl_context * ctx,
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src_buffer,
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irb->mt->format,
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src_offset,
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width, height,
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width, height, 1,
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src_stride);
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if (!pbo_mt)
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return false;
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@ -142,7 +142,7 @@ do_blit_readpixels(struct gl_context * ctx,
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dst_buffer,
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irb->mt->format,
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dst_offset,
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width, height,
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width, height, 1,
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dst_stride);
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if (!intel_miptree_blit(brw,
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@ -143,7 +143,7 @@ try_pbo_upload(struct gl_context *ctx,
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src_buffer,
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intelImage->mt->format,
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src_offset,
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image->Width, image->Height,
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image->Width, image->Height, 1,
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src_stride);
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if (!pbo_mt)
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return false;
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@ -236,7 +236,7 @@ intel_set_texture_image_bo(struct gl_context *ctx,
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ctx->Driver.FreeTextureImageBuffer(ctx, image);
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intel_image->mt = intel_miptree_create_for_bo(brw, bo, image->TexFormat,
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0, width, height, pitch);
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0, width, height, 1, pitch);
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if (intel_image->mt == NULL)
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return;
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intel_image->mt->target = target;
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@ -489,7 +489,7 @@ blit_texture_to_pbo(struct gl_context *ctx,
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dst_buffer,
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intelImage->mt->format,
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dst_offset,
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texImage->Width, texImage->Height,
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texImage->Width, texImage->Height, 1,
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dst_stride);
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if (!pbo_mt)
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