nv50: count wrapped textures towards the tex_obj count

But don't count their size towards the allocated memory, since that
belongs to whoever created it.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Joakim Sindholt 2013-07-08 16:05:39 +02:00 committed by Ilia Mirkin
parent caa34a7a64
commit 404387ecd7

View file

@ -404,6 +404,8 @@ nv50_miptree_from_handle(struct pipe_screen *pscreen,
mt->level[0].offset = 0;
mt->level[0].tile_mode = mt->base.bo->config.nv50.tile_mode;
NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_count, 1);
/* no need to adjust bo reference count */
return &mt->base.base;
}