pan/va: Add .absolute bit to BRANCHZI

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14833>
This commit is contained in:
Alyssa Rosenzweig 2022-02-02 12:20:19 -05:00 committed by Marge Bot
parent 665ffd4bf9
commit 3fff018c98

View file

@ -657,12 +657,13 @@
<ins name="BRANCHZI" title="Compare to zero and branch indirect" opcode="0x2F" unit="CVT">
<desc>
Jump to an indirectly specified address. Used to jump to blend shaders at
the end of a fragment shader.
Jump to an indirectly specified (absolute or relative) address. Used to
jump to blend shaders at the end of a fragment shader.
</desc>
<src>Value to compare against zero</src>
<src>Branch target</src>
<mod name="eq" start="36" size="1"/>
<mod name="absolute" start="40" size="1"/>
</ins>
<ins name="BARRIER" title="Execution and memory barrier" opcode="0x45" unit="NONE">