panvk/frame_shaders: Set no_shader_depth/stencil_read

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
This commit is contained in:
Faith Ekstrand 2026-02-15 12:49:00 -05:00 committed by Marge Bot
parent ae2fc52cfd
commit 3fd9071070

View file

@ -754,6 +754,10 @@ cmd_emit_dcd(struct panvk_cmd_buffer *cmdbuf,
cfg.shader.fau = faus.gpu;
#endif
cfg.flags_2.write_mask = rt_written;
#if PAN_ARCH >= 11
cfg.flags_2.no_shader_depth_read = true;
cfg.flags_2.no_shader_stencil_read = true;
#endif
}
if (key->type == PANVK_META_OBJECT_KEY_FB_COLOR_PRELOAD_SHADER) {