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Init draw->prim = ~0
We weren't rendering correctly if the first thing drawn was a point (PRIM_MODE_POINT=0).
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@ -81,6 +81,8 @@ struct draw_context *draw_create( void )
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draw->attrib_front1 = -1;
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draw->attrib_front1 = -1;
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draw->attrib_back1 = -1;
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draw->attrib_back1 = -1;
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draw->prim = ~0; /* != any of PIPE_PRIM_x */
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draw_vertex_cache_invalidate( draw );
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draw_vertex_cache_invalidate( draw );
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return draw;
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return draw;
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