mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-08 11:18:08 +02:00
Add a test program to test for assorted bugs in shader_api.c
This commit is contained in:
parent
ba709875ae
commit
3f9dc9f5b6
3 changed files with 300 additions and 0 deletions
1
progs/tests/.gitignore
vendored
1
progs/tests/.gitignore
vendored
|
|
@ -42,6 +42,7 @@ readtex.c
|
|||
readtex.h
|
||||
seccolor
|
||||
sharedtex
|
||||
shader_api
|
||||
stencil_wrap
|
||||
stencilwrap
|
||||
tex1d
|
||||
|
|
|
|||
|
|
@ -56,6 +56,7 @@ SOURCES = \
|
|||
projtex.c \
|
||||
readrate.c \
|
||||
seccolor.c \
|
||||
shader_api.c \
|
||||
sharedtex.c \
|
||||
stencilwrap.c \
|
||||
stencil_wrap.c \
|
||||
|
|
|
|||
298
progs/tests/shader_api.c
Normal file
298
progs/tests/shader_api.c
Normal file
|
|
@ -0,0 +1,298 @@
|
|||
/* Tests to validate fixes to various bugs in src/mesa/shader/shader_api.c
|
||||
*
|
||||
* Written by Bruce Merry
|
||||
*/
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/glut.h>
|
||||
|
||||
static void assert_test(const char *file, int line, int cond, const char *msg)
|
||||
{
|
||||
if (!cond)
|
||||
fprintf(stderr, "%s:%d assertion \"%s\" failed\n", file, line, msg);
|
||||
}
|
||||
|
||||
#undef assert
|
||||
#define assert(x) assert_test(__FILE__, __LINE__, (x), #x)
|
||||
|
||||
static void assert_no_error_test(const char *file, int line)
|
||||
{
|
||||
GLenum err;
|
||||
|
||||
err = glGetError();
|
||||
if (err != GL_NO_ERROR)
|
||||
fprintf(stderr, "%s:%d received error %s\n",
|
||||
file, line, gluErrorString(err));
|
||||
}
|
||||
|
||||
#define assert_no_error() assert_no_error_test(__FILE__, __LINE__)
|
||||
|
||||
static void assert_error_test(const char *file, int line, GLenum expect)
|
||||
{
|
||||
GLenum err;
|
||||
|
||||
err = glGetError();
|
||||
if (err != expect)
|
||||
fprintf(stderr, "%s:%d expected %s but received %s\n",
|
||||
file, line, gluErrorString(expect), gluErrorString(err));
|
||||
while (glGetError()); /* consume any following errors */
|
||||
}
|
||||
|
||||
#define assert_error(err) assert_error_test(__FILE__, __LINE__, (err))
|
||||
|
||||
static void check_status(GLuint id, GLenum pname, void (*query)(GLuint, GLenum, GLint *))
|
||||
{
|
||||
GLint status;
|
||||
|
||||
query(id, pname, &status);
|
||||
if (!status)
|
||||
{
|
||||
char info[1024];
|
||||
|
||||
fprintf(stderr, "Compilation/link failure:\n");
|
||||
glGetInfoLogARB(id, sizeof(info), NULL, info);
|
||||
fprintf(stderr, "%s\n", info);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
static void check_compile_status(GLuint id)
|
||||
{
|
||||
check_status(id, GL_COMPILE_STATUS, glGetShaderiv);
|
||||
}
|
||||
|
||||
static void check_link_status(GLuint id)
|
||||
{
|
||||
check_status(id, GL_LINK_STATUS, glGetProgramiv);
|
||||
}
|
||||
|
||||
static GLuint make_shader(GLenum type, const char *src)
|
||||
{
|
||||
GLuint id;
|
||||
|
||||
assert_no_error();
|
||||
id = glCreateShader(type);
|
||||
glShaderSource(id, 1, &src, NULL);
|
||||
glCompileShader(id);
|
||||
check_compile_status(id);
|
||||
assert_no_error();
|
||||
return id;
|
||||
}
|
||||
|
||||
static GLuint make_program(const char *vs_src, const char *fs_src)
|
||||
{
|
||||
GLuint id, vs, fs;
|
||||
|
||||
assert_no_error();
|
||||
id = glCreateProgram();
|
||||
if (vs_src) {
|
||||
vs = make_shader(GL_VERTEX_SHADER, vs_src);
|
||||
glAttachShader(id, vs);
|
||||
glDeleteShader(vs);
|
||||
}
|
||||
if (fs_src) {
|
||||
fs = make_shader(GL_FRAGMENT_SHADER, fs_src);
|
||||
glAttachShader(id, fs);
|
||||
glDeleteShader(fs);
|
||||
}
|
||||
glLinkProgram(id);
|
||||
check_link_status(id);
|
||||
glUseProgram(id);
|
||||
glDeleteProgram(id);
|
||||
assert_no_error();
|
||||
return id;
|
||||
}
|
||||
|
||||
static void test_uniform_size_type1(const char *glslType, GLenum glType, const char *el)
|
||||
{
|
||||
char buffer[1024];
|
||||
GLuint program;
|
||||
GLint active, i;
|
||||
GLenum type;
|
||||
GLint size;
|
||||
|
||||
printf(" Running subtest %s\n", glslType); fflush(stdout);
|
||||
sprintf(buffer, "#version 120\nuniform %s m[60];\nvoid main() { gl_Position[0] = m[59]%s; }\n",
|
||||
glslType, el);
|
||||
|
||||
program = make_program(buffer, NULL);
|
||||
glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &active);
|
||||
assert_no_error();
|
||||
for (i = 0; i < active; i++) {
|
||||
size = -1;
|
||||
type = 0;
|
||||
glGetActiveUniform(program, i, sizeof(buffer), NULL, &size, &type, buffer);
|
||||
assert_no_error();
|
||||
if (strncmp(buffer, "m", 1) == 0)
|
||||
break;
|
||||
}
|
||||
assert(i < active); /* Otherwise the compiler optimised it out */
|
||||
assert(type == glType);
|
||||
assert(size == 60);
|
||||
}
|
||||
|
||||
static void test_uniform_size_type(void)
|
||||
{
|
||||
test_uniform_size_type1("float", GL_FLOAT, "");
|
||||
test_uniform_size_type1("vec2", GL_FLOAT_VEC2, "[0]");
|
||||
test_uniform_size_type1("vec3", GL_FLOAT_VEC3, "[0]");
|
||||
test_uniform_size_type1("vec4", GL_FLOAT_VEC4, "[0]");
|
||||
|
||||
test_uniform_size_type1("bool", GL_BOOL, " ? 1.0 : 0.0");
|
||||
test_uniform_size_type1("bvec2", GL_BOOL_VEC2, "[0] ? 1.0 : 0.0");
|
||||
test_uniform_size_type1("bvec3", GL_BOOL_VEC3, "[0] ? 1.0 : 0.0");
|
||||
test_uniform_size_type1("bvec4", GL_BOOL_VEC4, "[0] ? 1.0 : 0.0");
|
||||
|
||||
test_uniform_size_type1("int", GL_INT, "");
|
||||
test_uniform_size_type1("ivec2", GL_INT_VEC2, "[0]");
|
||||
test_uniform_size_type1("ivec3", GL_INT_VEC3, "[0]");
|
||||
test_uniform_size_type1("ivec4", GL_INT_VEC4, "[0]");
|
||||
|
||||
test_uniform_size_type1("mat2", GL_FLOAT_MAT2, "[0][0]");
|
||||
test_uniform_size_type1("mat3", GL_FLOAT_MAT3, "[0][0]");
|
||||
test_uniform_size_type1("mat4", GL_FLOAT_MAT4, "[0][0]");
|
||||
test_uniform_size_type1("mat2x3", GL_FLOAT_MAT2x3, "[0][0]");
|
||||
test_uniform_size_type1("mat2x4", GL_FLOAT_MAT2x4, "[0][0]");
|
||||
test_uniform_size_type1("mat3x2", GL_FLOAT_MAT3x2, "[0][0]");
|
||||
test_uniform_size_type1("mat3x4", GL_FLOAT_MAT3x4, "[0][0]");
|
||||
test_uniform_size_type1("mat4x2", GL_FLOAT_MAT4x2, "[0][0]");
|
||||
test_uniform_size_type1("mat4x3", GL_FLOAT_MAT4x3, "[0][0]");
|
||||
}
|
||||
|
||||
static void test_attrib_size_type1(const char *glslType, GLenum glType, const char *el)
|
||||
{
|
||||
char buffer[1024];
|
||||
GLuint program;
|
||||
GLint active, i;
|
||||
GLenum type;
|
||||
GLint size;
|
||||
|
||||
printf(" Running subtest %s\n", glslType); fflush(stdout);
|
||||
sprintf(buffer, "#version 120\nattribute %s m;\nvoid main() { gl_Position[0] = m%s; }\n",
|
||||
glslType, el);
|
||||
|
||||
program = make_program(buffer, NULL);
|
||||
glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active);
|
||||
assert_no_error();
|
||||
for (i = 0; i < active; i++) {
|
||||
size = -1;
|
||||
type = -1;
|
||||
glGetActiveAttrib(program, i, sizeof(buffer), NULL, &size, &type, buffer);
|
||||
assert_no_error();
|
||||
if (strncmp(buffer, "m", 1) == 0)
|
||||
break;
|
||||
}
|
||||
assert(i < active); /* Otherwise the compiler optimised it out */
|
||||
assert(type == glType);
|
||||
assert(size == 1);
|
||||
}
|
||||
|
||||
static void test_attrib_size_type(void)
|
||||
{
|
||||
test_attrib_size_type1("float", GL_FLOAT, "");
|
||||
test_attrib_size_type1("vec2", GL_FLOAT_VEC2, "[0]");
|
||||
test_attrib_size_type1("vec3", GL_FLOAT_VEC3, "[0]");
|
||||
test_attrib_size_type1("vec4", GL_FLOAT_VEC4, "[0]");
|
||||
|
||||
test_attrib_size_type1("mat2", GL_FLOAT_MAT2, "[0][0]");
|
||||
test_attrib_size_type1("mat3", GL_FLOAT_MAT3, "[0][0]");
|
||||
test_attrib_size_type1("mat4", GL_FLOAT_MAT4, "[0][0]");
|
||||
test_attrib_size_type1("mat2x3", GL_FLOAT_MAT2x3, "[0][0]");
|
||||
test_attrib_size_type1("mat2x4", GL_FLOAT_MAT2x4, "[0][0]");
|
||||
test_attrib_size_type1("mat3x2", GL_FLOAT_MAT3x2, "[0][0]");
|
||||
test_attrib_size_type1("mat3x4", GL_FLOAT_MAT3x4, "[0][0]");
|
||||
test_attrib_size_type1("mat4x2", GL_FLOAT_MAT4x2, "[0][0]");
|
||||
test_attrib_size_type1("mat4x3", GL_FLOAT_MAT4x3, "[0][0]");
|
||||
}
|
||||
|
||||
static void test_uniform_array_overflow(void)
|
||||
{
|
||||
GLuint program;
|
||||
GLint location;
|
||||
GLfloat data[128];
|
||||
|
||||
program = make_program("#version 120\nuniform vec2 x[10];\nvoid main() { gl_Position.xy = x[9]; }\n", NULL);
|
||||
location = glGetUniformLocation(program, "x");
|
||||
assert_no_error();
|
||||
glUniform2fv(location, 64, data);
|
||||
assert_no_error();
|
||||
}
|
||||
|
||||
static void test_uniform_scalar_count(void)
|
||||
{
|
||||
GLuint program;
|
||||
GLint location;
|
||||
GLfloat data[128];
|
||||
|
||||
program = make_program("#version 110\nuniform vec2 x;\nvoid main() { gl_Position.xy = x; }\n", NULL);
|
||||
location = glGetUniformLocation(program, "x");
|
||||
assert_no_error();
|
||||
glUniform2fv(location, 64, data);
|
||||
assert_error(GL_INVALID_OPERATION);
|
||||
}
|
||||
|
||||
static void test_uniform_query_matrix(void)
|
||||
{
|
||||
GLuint program;
|
||||
GLfloat data[18];
|
||||
GLint i, r, c;
|
||||
GLint location;
|
||||
|
||||
program = make_program("#version 110\nuniform mat3 m[2];\nvoid main() { gl_Position.xyz = m[1][2]; }\n", NULL);
|
||||
location = glGetUniformLocation(program, "m");
|
||||
for (i = 0; i < 9; i++)
|
||||
data[i] = i;
|
||||
for (i = 9; i < 18; i++)
|
||||
data[i] = 321.0;
|
||||
glUniformMatrix3fv(location, 1, GL_TRUE, data);
|
||||
|
||||
for (i = 0; i < 18; i++)
|
||||
data[i] = 123.0;
|
||||
glGetUniformfv(program, location, data);
|
||||
for (c = 0; c < 3; c++)
|
||||
for (r = 0; r < 3; r++)
|
||||
assert(data[c * 3 + r] == r * 3 + c);
|
||||
for (i = 9; i < 18; i++)
|
||||
assert(data[i] == 123.0);
|
||||
}
|
||||
|
||||
static void test_uniform_neg_location(void)
|
||||
{
|
||||
GLuint program;
|
||||
GLfloat data[4];
|
||||
|
||||
program = make_program("#version 110\nvoid main() { gl_Position = vec4(1.0, 1.0, 1.0, 1.0); }\n", NULL);
|
||||
assert_no_error();
|
||||
glUniform1i(-1, 1);
|
||||
assert_no_error();
|
||||
glUniform1i(-200, 1);
|
||||
assert_error(GL_INVALID_OPERATION);
|
||||
glUniformMatrix2fv(-1, 1, GL_FALSE, data);
|
||||
assert_no_error();
|
||||
glUniformMatrix2fv(-200, 1, GL_FALSE, data);
|
||||
}
|
||||
|
||||
static void run_test(const char *name, void (*callback)(void))
|
||||
{
|
||||
printf("Running %s\n", name);
|
||||
fflush(stdout);
|
||||
callback();
|
||||
}
|
||||
|
||||
#define RUN_TEST(name) run_test(#name, (name))
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
glutInit(&argc, argv);
|
||||
glutCreateWindow("Mesa bug demo");
|
||||
|
||||
RUN_TEST(test_uniform_size_type);
|
||||
RUN_TEST(test_attrib_size_type);
|
||||
RUN_TEST(test_uniform_array_overflow);
|
||||
RUN_TEST(test_uniform_scalar_count);
|
||||
RUN_TEST(test_uniform_query_matrix);
|
||||
RUN_TEST(test_uniform_neg_location);
|
||||
return 0;
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue