gallium: implement util_clear_texture

v3: have util_clear_texture mirror the pipe function (Roland Scheidegger)
v2: rework util clear functions such that they operate on a resource
    instead of a surface (Roland Scheidegger)

Creates a util_clear_texture function for implementing the GL_ARB_clear_texture
in softpipe and llvmpipe.

Signed-off-by: Lars Hamre <chemecse@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
This commit is contained in:
Lars Hamre 2017-02-22 10:56:41 -05:00 committed by Roland Scheidegger
parent 62e27170a7
commit 3f9c5d6244
2 changed files with 259 additions and 156 deletions

View file

@ -388,6 +388,66 @@ no_src_map:
;
}
static void
util_clear_color_texture_helper(struct pipe_transfer *dst_trans,
ubyte *dst_map,
enum pipe_format format,
const union pipe_color_union *color,
unsigned width, unsigned height, unsigned depth)
{
union util_color uc;
assert(dst_trans->stride > 0);
if (util_format_is_pure_integer(format)) {
/*
* We expect int/uint clear values here, though some APIs
* might disagree (but in any case util_pack_color()
* couldn't handle it)...
*/
if (util_format_is_pure_sint(format)) {
util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
} else {
assert(util_format_is_pure_uint(format));
util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
}
} else {
util_pack_color(color->f, format, &uc);
}
util_fill_box(dst_map, format,
dst_trans->stride, dst_trans->layer_stride,
0, 0, 0, width, height, depth, &uc);
}
static void
util_clear_color_texture(struct pipe_context *pipe,
struct pipe_resource *texture,
const union pipe_color_union *color,
unsigned level,
unsigned dstx, unsigned dsty, unsigned dstz,
unsigned width, unsigned height, unsigned depth)
{
struct pipe_transfer *dst_trans;
ubyte *dst_map;
enum pipe_format format = texture->format;
dst_map = pipe_transfer_map_3d(pipe,
texture,
level,
PIPE_TRANSFER_WRITE,
dstx, dsty, dstz,
width, height, depth,
&dst_trans);
if (!dst_map)
return;
if (dst_trans->stride > 0) {
util_clear_color_texture_helper(dst_trans, dst_map, format, color,
width, height, depth);
}
pipe->transfer_unmap(pipe, dst_trans);
}
#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
@ -410,8 +470,6 @@ util_clear_render_target(struct pipe_context *pipe,
{
struct pipe_transfer *dst_trans;
ubyte *dst_map;
union util_color uc;
unsigned max_layer;
assert(dst->texture);
if (!dst->texture)
@ -426,56 +484,202 @@ util_clear_render_target(struct pipe_context *pipe,
unsigned pixstride = util_format_get_blocksize(dst->format);
dx = (dst->u.buf.first_element + dstx) * pixstride;
w = width * pixstride;
max_layer = 0;
dst_map = pipe_transfer_map(pipe,
dst->texture,
0, 0,
PIPE_TRANSFER_WRITE,
dx, 0, w, 1,
&dst_trans);
if (dst_map) {
util_clear_color_texture_helper(dst_trans, dst_map, dst->format, color,
width, height, 1);
pipe->transfer_unmap(pipe, dst_trans);
}
}
else {
max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
dst_map = pipe_transfer_map_3d(pipe,
dst->texture,
dst->u.tex.level,
PIPE_TRANSFER_WRITE,
dstx, dsty, dst->u.tex.first_layer,
width, height, max_layer + 1, &dst_trans);
}
assert(dst_map);
if (dst_map) {
enum pipe_format format = dst->format;
assert(dst_trans->stride > 0);
if (util_format_is_pure_integer(format)) {
/*
* We expect int/uint clear values here, though some APIs
* might disagree (but in any case util_pack_color()
* couldn't handle it)...
*/
if (util_format_is_pure_sint(format)) {
util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
}
else {
assert(util_format_is_pure_uint(format));
util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
}
}
else {
util_pack_color(color->f, format, &uc);
}
util_fill_box(dst_map, dst->format,
dst_trans->stride, dst_trans->layer_stride,
0, 0, 0, width, height, max_layer + 1, &uc);
pipe->transfer_unmap(pipe, dst_trans);
unsigned depth = dst->u.tex.last_layer - dst->u.tex.first_layer + 1;
util_clear_color_texture(pipe, dst->texture, color, dst->u.tex.level,
dstx, dsty, dst->u.tex.first_layer,
width, height, depth);
}
}
static void
util_clear_depth_stencil_texture(struct pipe_context *pipe,
struct pipe_resource *texture,
enum pipe_format format,
unsigned clear_flags,
uint64_t zstencil, unsigned level,
unsigned dstx, unsigned dsty, unsigned dstz,
unsigned width, unsigned height, unsigned depth)
{
struct pipe_transfer *dst_trans;
ubyte *dst_map;
boolean need_rmw = FALSE;
unsigned dst_stride;
ubyte *dst_layer;
unsigned i, j, layer;
if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
util_format_is_depth_and_stencil(format))
need_rmw = TRUE;
dst_map = pipe_transfer_map_3d(pipe,
texture,
level,
(need_rmw ? PIPE_TRANSFER_READ_WRITE :
PIPE_TRANSFER_WRITE),
dstx, dsty, dstz,
width, height, depth, &dst_trans);
assert(dst_map);
if (!dst_map)
return;
dst_stride = dst_trans->stride;
dst_layer = dst_map;
assert(dst_trans->stride > 0);
for (layer = 0; layer < depth; layer++) {
dst_map = dst_layer;
switch (util_format_get_blocksize(format)) {
case 1:
assert(format == PIPE_FORMAT_S8_UINT);
if(dst_stride == width)
memset(dst_map, (uint8_t) zstencil, height * width);
else {
for (i = 0; i < height; i++) {
memset(dst_map, (uint8_t) zstencil, width);
dst_map += dst_stride;
}
}
break;
case 2:
assert(format == PIPE_FORMAT_Z16_UNORM);
for (i = 0; i < height; i++) {
uint16_t *row = (uint16_t *)dst_map;
for (j = 0; j < width; j++)
*row++ = (uint16_t) zstencil;
dst_map += dst_stride;
}
break;
case 4:
if (!need_rmw) {
for (i = 0; i < height; i++) {
uint32_t *row = (uint32_t *)dst_map;
for (j = 0; j < width; j++)
*row++ = (uint32_t) zstencil;
dst_map += dst_stride;
}
}
else {
uint32_t dst_mask;
if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
dst_mask = 0x00ffffff;
else {
assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
dst_mask = 0xffffff00;
}
if (clear_flags & PIPE_CLEAR_DEPTH)
dst_mask = ~dst_mask;
for (i = 0; i < height; i++) {
uint32_t *row = (uint32_t *)dst_map;
for (j = 0; j < width; j++) {
uint32_t tmp = *row & dst_mask;
*row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
}
dst_map += dst_stride;
}
}
break;
case 8:
if (!need_rmw) {
for (i = 0; i < height; i++) {
uint64_t *row = (uint64_t *)dst_map;
for (j = 0; j < width; j++)
*row++ = zstencil;
dst_map += dst_stride;
}
}
else {
uint64_t src_mask;
if (clear_flags & PIPE_CLEAR_DEPTH)
src_mask = 0x00000000ffffffffull;
else
src_mask = 0x000000ff00000000ull;
for (i = 0; i < height; i++) {
uint64_t *row = (uint64_t *)dst_map;
for (j = 0; j < width; j++) {
uint64_t tmp = *row & ~src_mask;
*row++ = tmp | (zstencil & src_mask);
}
dst_map += dst_stride;
}
}
break;
default:
assert(0);
break;
}
dst_layer += dst_trans->layer_stride;
}
pipe->transfer_unmap(pipe, dst_trans);
}
void
util_clear_texture(struct pipe_context *pipe,
struct pipe_resource *tex,
unsigned level,
const struct pipe_box *box,
const void *data)
{
const struct util_format_description *desc =
util_format_description(tex->format);
if (level > tex->last_level)
return;
if (util_format_is_depth_or_stencil(tex->format)) {
unsigned clear = 0;
float depth = 0.0f;
uint8_t stencil = 0;
uint64_t zstencil;
if (util_format_has_depth(desc)) {
clear |= PIPE_CLEAR_DEPTH;
desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
}
if (util_format_has_stencil(desc)) {
clear |= PIPE_CLEAR_STENCIL;
desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
}
zstencil = util_pack64_z_stencil(tex->format, depth, stencil);
util_clear_depth_stencil_texture(pipe, tex, tex->format, clear, zstencil,
level, box->x, box->y, box->z,
box->width, box->height, box->depth);
} else {
union pipe_color_union color;
if (util_format_is_pure_uint(tex->format))
desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
else if (util_format_is_pure_sint(tex->format))
desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
else
desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
util_clear_color_texture(pipe, tex, &color, level, box->x, box->y, box->z,
box->width, box->height, box->depth);
}
}
/**
* Fallback for pipe->clear_stencil() function.
* sw fallback doesn't look terribly useful here.
@ -492,127 +696,19 @@ util_clear_depth_stencil(struct pipe_context *pipe,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
enum pipe_format format = dst->format;
struct pipe_transfer *dst_trans;
ubyte *dst_map;
boolean need_rmw = FALSE;
unsigned max_layer, layer;
if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
util_format_is_depth_and_stencil(format))
need_rmw = TRUE;
uint64_t zstencil;
unsigned max_layer;
assert(dst->texture);
if (!dst->texture)
return;
zstencil = util_pack64_z_stencil(dst->format, depth, stencil);
max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
dst_map = pipe_transfer_map_3d(pipe,
dst->texture,
dst->u.tex.level,
(need_rmw ? PIPE_TRANSFER_READ_WRITE :
PIPE_TRANSFER_WRITE),
dstx, dsty, dst->u.tex.first_layer,
width, height, max_layer + 1, &dst_trans);
assert(dst_map);
if (dst_map) {
unsigned dst_stride = dst_trans->stride;
uint64_t zstencil = util_pack64_z_stencil(format, depth, stencil);
ubyte *dst_layer = dst_map;
unsigned i, j;
assert(dst_trans->stride > 0);
for (layer = 0; layer <= max_layer; layer++) {
dst_map = dst_layer;
switch (util_format_get_blocksize(format)) {
case 1:
assert(format == PIPE_FORMAT_S8_UINT);
if(dst_stride == width)
memset(dst_map, (uint8_t) zstencil, height * width);
else {
for (i = 0; i < height; i++) {
memset(dst_map, (uint8_t) zstencil, width);
dst_map += dst_stride;
}
}
break;
case 2:
assert(format == PIPE_FORMAT_Z16_UNORM);
for (i = 0; i < height; i++) {
uint16_t *row = (uint16_t *)dst_map;
for (j = 0; j < width; j++)
*row++ = (uint16_t) zstencil;
dst_map += dst_stride;
}
break;
case 4:
if (!need_rmw) {
for (i = 0; i < height; i++) {
uint32_t *row = (uint32_t *)dst_map;
for (j = 0; j < width; j++)
*row++ = (uint32_t) zstencil;
dst_map += dst_stride;
}
}
else {
uint32_t dst_mask;
if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
dst_mask = 0x00ffffff;
else {
assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
dst_mask = 0xffffff00;
}
if (clear_flags & PIPE_CLEAR_DEPTH)
dst_mask = ~dst_mask;
for (i = 0; i < height; i++) {
uint32_t *row = (uint32_t *)dst_map;
for (j = 0; j < width; j++) {
uint32_t tmp = *row & dst_mask;
*row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
}
dst_map += dst_stride;
}
}
break;
case 8:
if (!need_rmw) {
for (i = 0; i < height; i++) {
uint64_t *row = (uint64_t *)dst_map;
for (j = 0; j < width; j++)
*row++ = zstencil;
dst_map += dst_stride;
}
}
else {
uint64_t src_mask;
if (clear_flags & PIPE_CLEAR_DEPTH)
src_mask = 0x00000000ffffffffull;
else
src_mask = 0x000000ff00000000ull;
for (i = 0; i < height; i++) {
uint64_t *row = (uint64_t *)dst_map;
for (j = 0; j < width; j++) {
uint64_t tmp = *row & ~src_mask;
*row++ = tmp | (zstencil & src_mask);
}
dst_map += dst_stride;
}
}
break;
default:
assert(0);
break;
}
dst_layer += dst_trans->layer_stride;
}
pipe->transfer_unmap(pipe, dst_trans);
}
util_clear_depth_stencil_texture(pipe, dst->texture, dst->format,
clear_flags, zstencil, dst->u.tex.level,
dstx, dsty, dst->u.tex.first_layer,
width, height, max_layer + 1);
}

View file

@ -82,6 +82,13 @@ util_resource_copy_region(struct pipe_context *pipe,
unsigned src_level,
const struct pipe_box *src_box);
extern void
util_clear_texture(struct pipe_context *pipe,
struct pipe_resource *tex,
unsigned level,
const struct pipe_box *box,
const void *data);
extern void
util_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst,