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https://gitlab.freedesktop.org/mesa/mesa.git
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gallium: implement util_clear_texture
v3: have util_clear_texture mirror the pipe function (Roland Scheidegger)
v2: rework util clear functions such that they operate on a resource
instead of a surface (Roland Scheidegger)
Creates a util_clear_texture function for implementing the GL_ARB_clear_texture
in softpipe and llvmpipe.
Signed-off-by: Lars Hamre <chemecse@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
This commit is contained in:
parent
62e27170a7
commit
3f9c5d6244
2 changed files with 259 additions and 156 deletions
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@ -388,6 +388,66 @@ no_src_map:
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;
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}
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static void
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util_clear_color_texture_helper(struct pipe_transfer *dst_trans,
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ubyte *dst_map,
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enum pipe_format format,
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const union pipe_color_union *color,
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unsigned width, unsigned height, unsigned depth)
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{
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union util_color uc;
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assert(dst_trans->stride > 0);
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if (util_format_is_pure_integer(format)) {
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/*
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* We expect int/uint clear values here, though some APIs
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* might disagree (but in any case util_pack_color()
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* couldn't handle it)...
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*/
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if (util_format_is_pure_sint(format)) {
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util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
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} else {
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assert(util_format_is_pure_uint(format));
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util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
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}
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} else {
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util_pack_color(color->f, format, &uc);
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}
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util_fill_box(dst_map, format,
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dst_trans->stride, dst_trans->layer_stride,
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0, 0, 0, width, height, depth, &uc);
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}
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static void
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util_clear_color_texture(struct pipe_context *pipe,
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struct pipe_resource *texture,
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const union pipe_color_union *color,
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unsigned level,
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unsigned dstx, unsigned dsty, unsigned dstz,
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unsigned width, unsigned height, unsigned depth)
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{
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struct pipe_transfer *dst_trans;
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ubyte *dst_map;
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enum pipe_format format = texture->format;
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dst_map = pipe_transfer_map_3d(pipe,
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texture,
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level,
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PIPE_TRANSFER_WRITE,
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dstx, dsty, dstz,
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width, height, depth,
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&dst_trans);
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if (!dst_map)
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return;
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if (dst_trans->stride > 0) {
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util_clear_color_texture_helper(dst_trans, dst_map, format, color,
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width, height, depth);
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}
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pipe->transfer_unmap(pipe, dst_trans);
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}
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#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
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@ -410,8 +470,6 @@ util_clear_render_target(struct pipe_context *pipe,
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{
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struct pipe_transfer *dst_trans;
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ubyte *dst_map;
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union util_color uc;
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unsigned max_layer;
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assert(dst->texture);
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if (!dst->texture)
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@ -426,56 +484,202 @@ util_clear_render_target(struct pipe_context *pipe,
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unsigned pixstride = util_format_get_blocksize(dst->format);
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dx = (dst->u.buf.first_element + dstx) * pixstride;
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w = width * pixstride;
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max_layer = 0;
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dst_map = pipe_transfer_map(pipe,
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dst->texture,
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0, 0,
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PIPE_TRANSFER_WRITE,
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dx, 0, w, 1,
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&dst_trans);
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if (dst_map) {
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util_clear_color_texture_helper(dst_trans, dst_map, dst->format, color,
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width, height, 1);
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pipe->transfer_unmap(pipe, dst_trans);
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}
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}
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else {
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max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
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dst_map = pipe_transfer_map_3d(pipe,
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dst->texture,
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dst->u.tex.level,
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PIPE_TRANSFER_WRITE,
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dstx, dsty, dst->u.tex.first_layer,
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width, height, max_layer + 1, &dst_trans);
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}
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assert(dst_map);
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if (dst_map) {
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enum pipe_format format = dst->format;
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assert(dst_trans->stride > 0);
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if (util_format_is_pure_integer(format)) {
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/*
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* We expect int/uint clear values here, though some APIs
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* might disagree (but in any case util_pack_color()
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* couldn't handle it)...
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*/
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if (util_format_is_pure_sint(format)) {
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util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
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}
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else {
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assert(util_format_is_pure_uint(format));
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util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
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}
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}
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else {
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util_pack_color(color->f, format, &uc);
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}
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util_fill_box(dst_map, dst->format,
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dst_trans->stride, dst_trans->layer_stride,
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0, 0, 0, width, height, max_layer + 1, &uc);
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pipe->transfer_unmap(pipe, dst_trans);
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unsigned depth = dst->u.tex.last_layer - dst->u.tex.first_layer + 1;
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util_clear_color_texture(pipe, dst->texture, color, dst->u.tex.level,
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dstx, dsty, dst->u.tex.first_layer,
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width, height, depth);
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}
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}
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static void
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util_clear_depth_stencil_texture(struct pipe_context *pipe,
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struct pipe_resource *texture,
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enum pipe_format format,
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unsigned clear_flags,
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uint64_t zstencil, unsigned level,
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unsigned dstx, unsigned dsty, unsigned dstz,
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unsigned width, unsigned height, unsigned depth)
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{
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struct pipe_transfer *dst_trans;
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ubyte *dst_map;
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boolean need_rmw = FALSE;
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unsigned dst_stride;
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ubyte *dst_layer;
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unsigned i, j, layer;
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if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
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((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
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util_format_is_depth_and_stencil(format))
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need_rmw = TRUE;
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dst_map = pipe_transfer_map_3d(pipe,
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texture,
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level,
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(need_rmw ? PIPE_TRANSFER_READ_WRITE :
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PIPE_TRANSFER_WRITE),
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dstx, dsty, dstz,
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width, height, depth, &dst_trans);
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assert(dst_map);
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if (!dst_map)
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return;
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dst_stride = dst_trans->stride;
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dst_layer = dst_map;
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assert(dst_trans->stride > 0);
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for (layer = 0; layer < depth; layer++) {
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dst_map = dst_layer;
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switch (util_format_get_blocksize(format)) {
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case 1:
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assert(format == PIPE_FORMAT_S8_UINT);
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if(dst_stride == width)
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memset(dst_map, (uint8_t) zstencil, height * width);
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else {
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for (i = 0; i < height; i++) {
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memset(dst_map, (uint8_t) zstencil, width);
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dst_map += dst_stride;
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}
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}
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break;
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case 2:
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assert(format == PIPE_FORMAT_Z16_UNORM);
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for (i = 0; i < height; i++) {
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uint16_t *row = (uint16_t *)dst_map;
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for (j = 0; j < width; j++)
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*row++ = (uint16_t) zstencil;
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dst_map += dst_stride;
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}
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break;
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case 4:
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if (!need_rmw) {
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for (i = 0; i < height; i++) {
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uint32_t *row = (uint32_t *)dst_map;
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for (j = 0; j < width; j++)
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*row++ = (uint32_t) zstencil;
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dst_map += dst_stride;
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}
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}
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else {
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uint32_t dst_mask;
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if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
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dst_mask = 0x00ffffff;
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else {
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assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
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dst_mask = 0xffffff00;
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}
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if (clear_flags & PIPE_CLEAR_DEPTH)
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dst_mask = ~dst_mask;
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for (i = 0; i < height; i++) {
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uint32_t *row = (uint32_t *)dst_map;
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for (j = 0; j < width; j++) {
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uint32_t tmp = *row & dst_mask;
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*row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
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}
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dst_map += dst_stride;
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}
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}
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break;
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case 8:
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if (!need_rmw) {
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for (i = 0; i < height; i++) {
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uint64_t *row = (uint64_t *)dst_map;
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for (j = 0; j < width; j++)
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*row++ = zstencil;
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dst_map += dst_stride;
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}
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}
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else {
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uint64_t src_mask;
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if (clear_flags & PIPE_CLEAR_DEPTH)
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src_mask = 0x00000000ffffffffull;
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else
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src_mask = 0x000000ff00000000ull;
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for (i = 0; i < height; i++) {
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uint64_t *row = (uint64_t *)dst_map;
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for (j = 0; j < width; j++) {
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uint64_t tmp = *row & ~src_mask;
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*row++ = tmp | (zstencil & src_mask);
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}
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dst_map += dst_stride;
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}
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}
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break;
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default:
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assert(0);
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break;
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}
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dst_layer += dst_trans->layer_stride;
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}
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pipe->transfer_unmap(pipe, dst_trans);
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}
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void
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util_clear_texture(struct pipe_context *pipe,
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struct pipe_resource *tex,
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unsigned level,
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const struct pipe_box *box,
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const void *data)
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{
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const struct util_format_description *desc =
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util_format_description(tex->format);
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if (level > tex->last_level)
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return;
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if (util_format_is_depth_or_stencil(tex->format)) {
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unsigned clear = 0;
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float depth = 0.0f;
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uint8_t stencil = 0;
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uint64_t zstencil;
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if (util_format_has_depth(desc)) {
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clear |= PIPE_CLEAR_DEPTH;
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desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
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}
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if (util_format_has_stencil(desc)) {
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clear |= PIPE_CLEAR_STENCIL;
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desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
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}
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zstencil = util_pack64_z_stencil(tex->format, depth, stencil);
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util_clear_depth_stencil_texture(pipe, tex, tex->format, clear, zstencil,
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level, box->x, box->y, box->z,
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box->width, box->height, box->depth);
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} else {
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union pipe_color_union color;
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if (util_format_is_pure_uint(tex->format))
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desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
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else if (util_format_is_pure_sint(tex->format))
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desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
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else
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desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
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util_clear_color_texture(pipe, tex, &color, level, box->x, box->y, box->z,
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box->width, box->height, box->depth);
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}
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}
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/**
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* Fallback for pipe->clear_stencil() function.
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* sw fallback doesn't look terribly useful here.
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@ -492,127 +696,19 @@ util_clear_depth_stencil(struct pipe_context *pipe,
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unsigned dstx, unsigned dsty,
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unsigned width, unsigned height)
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{
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enum pipe_format format = dst->format;
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struct pipe_transfer *dst_trans;
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ubyte *dst_map;
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boolean need_rmw = FALSE;
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unsigned max_layer, layer;
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if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
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((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
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util_format_is_depth_and_stencil(format))
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need_rmw = TRUE;
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uint64_t zstencil;
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unsigned max_layer;
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assert(dst->texture);
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if (!dst->texture)
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return;
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zstencil = util_pack64_z_stencil(dst->format, depth, stencil);
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max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
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dst_map = pipe_transfer_map_3d(pipe,
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dst->texture,
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dst->u.tex.level,
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(need_rmw ? PIPE_TRANSFER_READ_WRITE :
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PIPE_TRANSFER_WRITE),
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dstx, dsty, dst->u.tex.first_layer,
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width, height, max_layer + 1, &dst_trans);
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assert(dst_map);
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if (dst_map) {
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unsigned dst_stride = dst_trans->stride;
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uint64_t zstencil = util_pack64_z_stencil(format, depth, stencil);
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ubyte *dst_layer = dst_map;
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unsigned i, j;
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assert(dst_trans->stride > 0);
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for (layer = 0; layer <= max_layer; layer++) {
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dst_map = dst_layer;
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switch (util_format_get_blocksize(format)) {
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case 1:
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assert(format == PIPE_FORMAT_S8_UINT);
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if(dst_stride == width)
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memset(dst_map, (uint8_t) zstencil, height * width);
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else {
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for (i = 0; i < height; i++) {
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memset(dst_map, (uint8_t) zstencil, width);
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dst_map += dst_stride;
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}
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}
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break;
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case 2:
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assert(format == PIPE_FORMAT_Z16_UNORM);
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for (i = 0; i < height; i++) {
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uint16_t *row = (uint16_t *)dst_map;
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for (j = 0; j < width; j++)
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*row++ = (uint16_t) zstencil;
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dst_map += dst_stride;
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}
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break;
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case 4:
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if (!need_rmw) {
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for (i = 0; i < height; i++) {
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uint32_t *row = (uint32_t *)dst_map;
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for (j = 0; j < width; j++)
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*row++ = (uint32_t) zstencil;
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dst_map += dst_stride;
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}
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}
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else {
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uint32_t dst_mask;
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if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
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dst_mask = 0x00ffffff;
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else {
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assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
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dst_mask = 0xffffff00;
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}
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if (clear_flags & PIPE_CLEAR_DEPTH)
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dst_mask = ~dst_mask;
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for (i = 0; i < height; i++) {
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uint32_t *row = (uint32_t *)dst_map;
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for (j = 0; j < width; j++) {
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uint32_t tmp = *row & dst_mask;
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*row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
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}
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dst_map += dst_stride;
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}
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}
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break;
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case 8:
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if (!need_rmw) {
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for (i = 0; i < height; i++) {
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uint64_t *row = (uint64_t *)dst_map;
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for (j = 0; j < width; j++)
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*row++ = zstencil;
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dst_map += dst_stride;
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}
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}
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else {
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uint64_t src_mask;
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if (clear_flags & PIPE_CLEAR_DEPTH)
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src_mask = 0x00000000ffffffffull;
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else
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src_mask = 0x000000ff00000000ull;
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for (i = 0; i < height; i++) {
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uint64_t *row = (uint64_t *)dst_map;
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for (j = 0; j < width; j++) {
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uint64_t tmp = *row & ~src_mask;
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*row++ = tmp | (zstencil & src_mask);
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}
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dst_map += dst_stride;
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}
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}
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break;
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default:
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assert(0);
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break;
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}
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dst_layer += dst_trans->layer_stride;
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}
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pipe->transfer_unmap(pipe, dst_trans);
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}
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util_clear_depth_stencil_texture(pipe, dst->texture, dst->format,
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clear_flags, zstencil, dst->u.tex.level,
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dstx, dsty, dst->u.tex.first_layer,
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width, height, max_layer + 1);
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}
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|
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@ -82,6 +82,13 @@ util_resource_copy_region(struct pipe_context *pipe,
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unsigned src_level,
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const struct pipe_box *src_box);
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extern void
|
||||
util_clear_texture(struct pipe_context *pipe,
|
||||
struct pipe_resource *tex,
|
||||
unsigned level,
|
||||
const struct pipe_box *box,
|
||||
const void *data);
|
||||
|
||||
extern void
|
||||
util_clear_render_target(struct pipe_context *pipe,
|
||||
struct pipe_surface *dst,
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue