intel/compiler: Track primitive id in domain/evaluation shader

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Suggeted-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13474>
This commit is contained in:
Sagar Ghuge 2021-10-22 09:51:42 -07:00 committed by Marge Bot
parent 2b86cf2850
commit 3f33222426
2 changed files with 4 additions and 0 deletions

View file

@ -1332,6 +1332,7 @@ struct brw_tes_prog_data
enum brw_tess_partitioning partitioning;
enum brw_tess_output_topology output_topology;
enum brw_tess_domain domain;
bool include_primitive_id;
};
struct brw_gs_prog_data

View file

@ -1374,6 +1374,9 @@ brw_compile_tes(const struct brw_compiler *compiler,
((1 << nir->info.cull_distance_array_size) - 1) <<
nir->info.clip_distance_array_size;
prog_data->include_primitive_id =
BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_PRIMITIVE_ID);
/* URB entry sizes are stored as a multiple of 64 bytes. */
prog_data->base.urb_entry_size = ALIGN(output_size_bytes, 64) / 64;