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mesa: Allow glGet* queries on ARB_sync data in ES 3
Fixes the sync_coverage_max_server_wait_timeout test in es3conform. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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1 changed files with 3 additions and 3 deletions
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@ -321,6 +321,9 @@ descriptor=[
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# Enums in OpenGL and ES 3.0
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{ "apis": ["GL", "GL_CORE", "GLES3"], "params": [
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# GL_ARB_sync
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[ "MAX_SERVER_WAIT_TIMEOUT", "CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync" ],
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# GL_ARB_uniform_buffer_object
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[ "MAX_VERTEX_UNIFORM_BLOCKS", "CONTEXT_INT(Const.VertexProgram.MaxUniformBlocks), extra_ARB_uniform_buffer_object" ],
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[ "MAX_FRAGMENT_UNIFORM_BLOCKS", "CONTEXT_INT(Const.FragmentProgram.MaxUniformBlocks), extra_ARB_uniform_buffer_object" ],
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@ -608,9 +611,6 @@ descriptor=[
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# GL_ARB_seamless_cube_map
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[ "TEXTURE_CUBE_MAP_SEAMLESS", "CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map" ],
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# GL_ARB_sync
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[ "MAX_SERVER_WAIT_TIMEOUT", "CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync" ],
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# GL_EXT_texture_integer
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[ "RGBA_INTEGER_MODE_EXT", "BUFFER_BOOL(_IntegerColor), extra_EXT_texture_integer" ],
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