st/mesa: don't assume that the whole surface gets mapped

Under some circumstances, the driver may choose to return a temporary
surface instead of a pointer to the original. Make sure to pass the
actual view volume to be mapped to the transfer function rather than
adjusting the map pointer after-the-fact.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Ilia Mirkin 2016-06-23 22:27:40 -04:00
parent 0da890e62c
commit 3f0fa3b32d

View file

@ -406,7 +406,7 @@ st_ReadPixels(struct gl_context *ctx, GLint x, GLint y,
unsigned bind = PIPE_BIND_TRANSFER_READ;
struct pipe_transfer *tex_xfer;
ubyte *map = NULL;
bool window;
int dst_x, dst_y;
/* Validate state (to be sure we have up-to-date framebuffer surfaces)
* and flush the bitmap cache prior to reading. */
@ -483,7 +483,8 @@ st_ReadPixels(struct gl_context *ctx, GLint x, GLint y,
st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP,
width, height, format, src_format, dst_format);
if (dst) {
window = false;
dst_x = x;
dst_y = y;
} else {
/* See if the texture format already matches the format and type,
* in which case the memcpy-based fast path will likely be used and
@ -500,23 +501,21 @@ st_ReadPixels(struct gl_context *ctx, GLint x, GLint y,
if (!dst)
goto fallback;
window = true;
dst_x = 0;
dst_y = 0;
}
/* map resources */
pixels = _mesa_map_pbo_dest(ctx, pack, pixels);
map = pipe_transfer_map_3d(pipe, dst, 0, PIPE_TRANSFER_READ,
0, 0, 0, width, height, 1, &tex_xfer);
dst_x, dst_y, 0, width, height, 1, &tex_xfer);
if (!map) {
_mesa_unmap_pbo_dest(ctx, pack);
pipe_resource_reference(&dst, NULL);
goto fallback;
}
if (!window)
map += y * tex_xfer->stride + x * util_format_get_blocksize(dst_format);
/* memcpy data into a user buffer */
{
const uint bytesPerRow = width * util_format_get_blocksize(dst_format);