i965: Add a mechanism for sending native primitives into the driver

The brw_draw_prims() function is the draw entry point into the driver,
and takes struct _mesa_prim for input.  We want to be able to feed
native primitives into the driver, and to that end we introduce
BRW_PRIM_OFFSET, which lets use describe geometry using the native
GEN primitive types.

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Kristian Høgsberg 2014-07-07 15:11:45 -07:00
parent ff7a2fc322
commit 3f0f2c7f7d
4 changed files with 22 additions and 5 deletions

View file

@ -1766,7 +1766,7 @@ gen8_emit_depth_stencil_hiz(struct brw_context *brw,
void gen8_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
unsigned int level, unsigned int layer, enum gen6_hiz_op op);
extern const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1];
uint32_t get_hw_prim_for_gl_prim(int mode);
void
brw_setup_vec4_key_clip_info(struct brw_context *brw,

View file

@ -77,6 +77,13 @@
#define _3DPRIM_LINESTRIP_CONT_BF 0x14
#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
/* We use this offset to be able to pass native primitive types in struct
* _mesa_prim::mode. Native primitive types are BRW_PRIM_OFFSET +
* native_type, which should be different from all GL types and still fit in
* the 8 bits avialable. */
#define BRW_PRIM_OFFSET 0x80
#define BRW_ANISORATIO_2 0
#define BRW_ANISORATIO_4 1
#define BRW_ANISORATIO_6 2

View file

@ -55,7 +55,7 @@
#define FILE_DEBUG_FLAG DEBUG_PRIMS
const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = {
static const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = {
_3DPRIM_POINTLIST,
_3DPRIM_LINELIST,
_3DPRIM_LINELOOP,
@ -86,6 +86,15 @@ static const GLenum reduced_prim[GL_POLYGON+1] = {
GL_TRIANGLES
};
uint32_t
get_hw_prim_for_gl_prim(int mode)
{
if (mode >= BRW_PRIM_OFFSET)
return mode - BRW_PRIM_OFFSET;
else
return prim_to_hw_prim[mode];
}
/* When the primitive changes, set a state bit and re-validate. Not
* the nicest and would rather deal with this by having all the
@ -96,7 +105,7 @@ static void brw_set_prim(struct brw_context *brw,
const struct _mesa_prim *prim)
{
struct gl_context *ctx = &brw->ctx;
uint32_t hw_prim = prim_to_hw_prim[prim->mode];
uint32_t hw_prim = get_hw_prim_for_gl_prim(prim->mode);
DBG("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim->mode));
@ -133,7 +142,7 @@ static void gen6_set_prim(struct brw_context *brw,
DBG("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim->mode));
hw_prim = prim_to_hw_prim[prim->mode];
hw_prim = get_hw_prim_for_gl_prim(prim->mode);
if (hw_prim != brw->primitive) {
brw->primitive = hw_prim;

View file

@ -217,7 +217,8 @@ do_gs_prog(struct brw_context *brw,
/* URB entry sizes are stored as a multiple of 64 bytes. */
c.prog_data.base.urb_entry_size = ALIGN(output_size_bytes, 64) / 64;
c.prog_data.output_topology = prim_to_hw_prim[gp->program.OutputType];
c.prog_data.output_topology =
get_hw_prim_for_gl_prim(gp->program.OutputType);
brw_compute_vue_map(brw, &c.input_vue_map, c.key.input_varyings);