radv: add RT stages to radv_get_shader_name()

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21780>
This commit is contained in:
Daniel Schürmann 2022-05-13 12:08:03 +02:00 committed by Marge Bot
parent 650f386bdd
commit 3f03eebf04

View file

@ -2749,6 +2749,18 @@ radv_get_shader_name(const struct radv_shader_info *info, gl_shader_stage stage)
return "Mesh Shader as NGG";
case MESA_SHADER_TASK:
return "Task Shader as CS";
case MESA_SHADER_RAYGEN:
return "Ray Generation Shader as CS Function";
case MESA_SHADER_CLOSEST_HIT:
return "Closest Hit Shader as CS Function";
case MESA_SHADER_INTERSECTION:
return "Intersection Shader as CS Function";
case MESA_SHADER_ANY_HIT:
return "Any Hit Shader as CS Function";
case MESA_SHADER_MISS:
return "Miss Shader as CS Function";
case MESA_SHADER_CALLABLE:
return "Callable Shader as CS Function";
default:
return "Unknown shader";
};