vc4: drop duplicate .lower_ldexp

It's set 3 lines above already.

Fixes: 2a33ea95d6 ("glsl: Retire ldexp lowering in favor of the nir lowering flag.")
Signed-off-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24786>
(cherry picked from commit af28356de0)
This commit is contained in:
Eric Engestrom 2023-08-19 02:30:30 +01:00 committed by Dylan Baker
parent 4084c2e28d
commit 3ea69bf0fe
2 changed files with 1 additions and 2 deletions

View file

@ -5634,7 +5634,7 @@
"description": "vc4: drop duplicate .lower_ldexp",
"nominated": true,
"nomination_type": 1,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": "2a33ea95d66cd7ba83e2774f5559bf781da66c40",
"notes": null

View file

@ -2175,7 +2175,6 @@ static const nir_shader_compiler_options nir_options = {
.lower_ldexp = true,
.lower_fneg = true,
.lower_ineg = true,
.lower_ldexp = true,
.lower_rotate = true,
.lower_to_scalar = true,
.lower_umax = true,