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etnaviv: nir: Make use of nir_lower_fragcolor
This is a prep step to be able to use nir_lower_blend(..) and also simplifies the compiler a little bit. Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com> Reviewed-by: Lucas Stach <l.stach@pengutronix.de> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26565>
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2 changed files with 5 additions and 4 deletions
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@ -104,8 +104,7 @@ etna_emit_output(struct etna_compile *c, nir_variable *var, struct etna_inst_src
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if (is_fs(c)) {
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switch (var->data.location) {
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case FRAG_RESULT_COLOR:
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case FRAG_RESULT_DATA0: /* DATA0 is used by gallium shaders for color */
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case FRAG_RESULT_DATA0:
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c->variant->ps_color_out_reg = src.reg;
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break;
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case FRAG_RESULT_DEPTH:
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@ -1145,6 +1144,9 @@ etna_compile_shader(struct etna_shader_variant *v)
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v->ps_color_out_reg = 0; /* 0 for shader that doesn't write fragcolor.. */
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v->ps_depth_out_reg = -1;
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if (s->info.stage == MESA_SHADER_FRAGMENT)
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NIR_PASS_V(s, nir_lower_fragcolor, 1);
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/*
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* Lower glTexCoord, fixes e.g. neverball point sprite (exit cylinder stars)
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* and gl4es pointsprite.trace apitrace
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@ -64,8 +64,7 @@ etna_lower_io(nir_shader *shader, struct etna_shader_variant *v)
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assert(deref->deref_type == nir_deref_type_var);
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if (deref->var->data.location != FRAG_RESULT_COLOR &&
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deref->var->data.location != FRAG_RESULT_DATA0)
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if (deref->var->data.location != FRAG_RESULT_DATA0)
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break;
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b.cursor = nir_before_instr(instr);
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