mesa: make _mesa_texture_sub_image() static

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset 2017-06-05 14:02:14 +02:00
parent c2b6a63130
commit 3e34fc0363

View file

@ -3186,15 +3186,15 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
* Helper that implements the glTexSubImage1/2/3D()
* and glTextureSubImage1/2/3D() functions.
*/
void
_mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *pixels,
bool dsa)
static void
texture_sub_image(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *pixels,
bool dsa)
{
FLUSH_VERTICES(ctx, 0);
@ -3276,9 +3276,9 @@ texsubimage_err(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
_mesa_enum_to_string(format),
_mesa_enum_to_string(type), pixels);
_mesa_texture_sub_image(ctx, dims, texObj, texImage, target, level,
xoffset, yoffset, zoffset, width, height, depth,
format, type, pixels, false);
texture_sub_image(ctx, dims, texObj, texImage, target, level,
xoffset, yoffset, zoffset, width, height, depth,
format, type, pixels, false);
}
@ -3376,10 +3376,10 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
texImage = texObj->Image[i][level];
assert(texImage);
_mesa_texture_sub_image(ctx, 3, texObj, texImage, texObj->Target,
level, xoffset, yoffset, 0,
width, height, 1, format,
type, pixels, true);
texture_sub_image(ctx, 3, texObj, texImage, texObj->Target,
level, xoffset, yoffset, 0,
width, height, 1, format,
type, pixels, true);
pixels = (GLubyte *) pixels + imageStride;
}
}
@ -3387,10 +3387,10 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
assert(texImage);
_mesa_texture_sub_image(ctx, dims, texObj, texImage, texObj->Target,
level, xoffset, yoffset, zoffset,
width, height, depth, format,
type, pixels, true);
texture_sub_image(ctx, dims, texObj, texImage, texObj->Target,
level, xoffset, yoffset, zoffset,
width, height, depth, format,
type, pixels, true);
}
}