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v3dv: remove reference to v3dv_instance on v3dv_physical_device
As we already have a reference to vk_instance at vk_physical_device, that we are setting when calling vk_physical_device_init. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8676>
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bde7e1c313
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3 changed files with 10 additions and 12 deletions
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@ -618,14 +618,14 @@ init_uuids(struct v3dv_physical_device *device)
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const struct build_id_note *note =
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build_id_find_nhdr_for_addr(init_uuids);
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if (!note) {
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return vk_errorf(device->instance,
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return vk_errorf((struct v3dv_instance*) device->vk.instance,
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VK_ERROR_INITIALIZATION_FAILED,
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"Failed to find build-id");
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}
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unsigned build_id_len = build_id_length(note);
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if (build_id_len < 20) {
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return vk_errorf(device->instance,
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return vk_errorf((struct v3dv_instance*) device->vk.instance,
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VK_ERROR_INITIALIZATION_FAILED,
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"build-id too short. It needs to be a SHA");
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}
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@ -679,7 +679,6 @@ physical_device_init(struct v3dv_physical_device *device,
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if (result != VK_SUCCESS)
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goto fail;
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device->instance = instance;
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assert(drm_render_device);
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const char *path = drm_render_device->nodes[DRM_NODE_RENDER];
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@ -1446,7 +1445,8 @@ v3dv_EnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice,
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return VK_SUCCESS;
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}
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return vk_error(physical_device->instance, VK_ERROR_LAYER_NOT_PRESENT);
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return vk_error((struct v3dv_instance*) physical_device->vk.instance,
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VK_ERROR_LAYER_NOT_PRESENT);
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}
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static VkResult
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@ -1514,7 +1514,7 @@ v3dv_CreateDevice(VkPhysicalDevice physicalDevice,
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VkDevice *pDevice)
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{
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V3DV_FROM_HANDLE(v3dv_physical_device, physical_device, physicalDevice);
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struct v3dv_instance *instance = physical_device->instance;
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struct v3dv_instance *instance = (struct v3dv_instance*) physical_device->vk.instance;
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VkResult result;
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struct v3dv_device *device;
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@ -1561,14 +1561,14 @@ v3dv_CreateDevice(VkPhysicalDevice physicalDevice,
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return vk_error(instance, VK_ERROR_INITIALIZATION_FAILED);
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}
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device = vk_zalloc2(&physical_device->instance->vk.alloc, pAllocator,
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device = vk_zalloc2(&physical_device->vk.instance->alloc, pAllocator,
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sizeof(*device), 8,
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VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
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if (!device)
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return vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);
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result = vk_device_init(&device->vk, NULL, NULL, pCreateInfo,
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&physical_device->instance->vk.alloc, pAllocator);
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&physical_device->vk.instance->alloc, pAllocator);
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if (result != VK_SUCCESS) {
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vk_free(&device->vk.alloc, device);
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return vk_error(instance, result);
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@ -1580,7 +1580,7 @@ v3dv_CreateDevice(VkPhysicalDevice physicalDevice,
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if (pAllocator)
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device->vk.alloc = *pAllocator;
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else
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device->vk.alloc = physical_device->instance->vk.alloc;
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device->vk.alloc = physical_device->vk.instance->alloc;
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pthread_mutex_init(&device->mutex, NULL);
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@ -129,8 +129,6 @@ struct v3d_simulator_file;
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struct v3dv_physical_device {
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struct vk_physical_device vk;
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struct v3dv_instance *instance;
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struct v3dv_device_extension_table supported_extensions;
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struct v3dv_physical_device_dispatch_table dispatch;
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@ -44,7 +44,7 @@ v3dv_wsi_init(struct v3dv_physical_device *physical_device)
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result = wsi_device_init(&physical_device->wsi_device,
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v3dv_physical_device_to_handle(physical_device),
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v3dv_wsi_proc_addr,
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&physical_device->instance->vk.alloc,
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&physical_device->vk.instance->alloc,
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physical_device->master_fd, NULL, false);
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if (result != VK_SUCCESS)
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@ -59,7 +59,7 @@ void
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v3dv_wsi_finish(struct v3dv_physical_device *physical_device)
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{
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wsi_device_finish(&physical_device->wsi_device,
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&physical_device->instance->vk.alloc);
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&physical_device->vk.instance->alloc);
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}
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void v3dv_DestroySurfaceKHR(
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