radeonsi/gfx9: make shader binaries use read-only memory

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2017-12-05 13:32:47 +01:00
parent fef51ebcea
commit 3e1287caef
5 changed files with 13 additions and 3 deletions

View file

@ -174,6 +174,9 @@ void si_init_resource_fields(struct si_screen *sscreen,
if (sscreen->debug_flags & DBG(NO_WC))
res->flags &= ~RADEON_FLAG_GTT_WC;
if (res->b.b.flags & R600_RESOURCE_FLAG_READ_ONLY)
res->flags |= RADEON_FLAG_READ_ONLY;
/* Set expected VRAM and GART usage for the buffer. */
res->vram_usage = 0;
res->gart_usage = 0;

View file

@ -53,6 +53,7 @@ struct si_context;
#define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
#define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
#define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
#define R600_RESOURCE_FLAG_READ_ONLY (PIPE_RESOURCE_FLAG_DRV_PRIV << 5)
/* Debug flags. */
enum {

View file

@ -829,6 +829,8 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
(sscreen->debug_flags & DBG(DCC_MSAA) ||
sscreen->info.chip_class == VI);
sscreen->cpdma_prefetch_writes_memory = sscreen->info.chip_class <= VI;
(void) mtx_init(&sscreen->shader_parts_mutex, mtx_plain);
sscreen->use_monolithic_shaders =
(sscreen->debug_flags & DBG(MONOLITHIC_SHADERS)) != 0;

View file

@ -123,6 +123,7 @@ struct si_screen {
bool has_rbplus; /* if RB+ registers exist */
bool rbplus_allowed; /* if RB+ is allowed */
bool dcc_msaa_allowed;
bool cpdma_prefetch_writes_memory;
struct slab_parent_pool pool_transfers;

View file

@ -5057,9 +5057,12 @@ int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader)
r600_resource_reference(&shader->bo, NULL);
shader->bo = (struct r600_resource*)
pipe_buffer_create(&sscreen->b, 0,
PIPE_USAGE_IMMUTABLE,
align(bo_size, SI_CPDMA_ALIGNMENT));
si_aligned_buffer_create(&sscreen->b,
sscreen->cpdma_prefetch_writes_memory ?
0 : R600_RESOURCE_FLAG_READ_ONLY,
PIPE_USAGE_IMMUTABLE,
align(bo_size, SI_CPDMA_ALIGNMENT),
256);
if (!shader->bo)
return -ENOMEM;