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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-09 02:28:10 +02:00
[g3dvl] no need to keep the idct matrix multiple times
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parent
9cff905343
commit
3dd7bf7d39
3 changed files with 67 additions and 54 deletions
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@ -384,9 +384,6 @@ init_buffers(struct vl_idct *idct)
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template.bind = PIPE_BIND_SAMPLER_VIEW;
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template.flags = 0;
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idct->textures.individual.transpose = idct->pipe->screen->resource_create(idct->pipe->screen, &template);
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idct->textures.individual.matrix = idct->pipe->screen->resource_create(idct->pipe->screen, &template);
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template.format = idct->destination->format;
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template.width0 = idct->destination->width0;
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template.height0 = idct->destination->height0;
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@ -483,17 +480,8 @@ init_constants(struct vl_idct *idct)
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struct pipe_transfer *buf_transfer;
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struct vertex_shader_consts *vs_consts;
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struct vertex2f *v;
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float *f;
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struct pipe_box rect =
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{
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0, 0, 0,
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BLOCK_WIDTH,
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BLOCK_HEIGHT,
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1
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};
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unsigned i, j, pitch;
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unsigned i;
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/* quad vectors */
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v = pipe_buffer_map
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@ -507,42 +495,6 @@ init_constants(struct vl_idct *idct)
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memcpy(v + i * 4, &const_quad, sizeof(const_quad));
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pipe_buffer_unmap(idct->pipe, idct->vertex_bufs.individual.quad.buffer, buf_transfer);
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/* transposed matrix */
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buf_transfer = idct->pipe->get_transfer
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(
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idct->pipe, idct->textures.individual.transpose,
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u_subresource(0, 0),
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PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
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&rect
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);
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pitch = buf_transfer->stride / util_format_get_blocksize(buf_transfer->resource->format);
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f = idct->pipe->transfer_map(idct->pipe, buf_transfer);
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for(i = 0; i < BLOCK_HEIGHT; ++i)
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for(j = 0; j < BLOCK_WIDTH; ++j)
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f[i * pitch * 4 + j] = const_matrix[j][i]; // transpose
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idct->pipe->transfer_unmap(idct->pipe, buf_transfer);
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idct->pipe->transfer_destroy(idct->pipe, buf_transfer);
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/* matrix */
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buf_transfer = idct->pipe->get_transfer
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(
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idct->pipe, idct->textures.individual.matrix,
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u_subresource(0, 0),
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PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
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&rect
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);
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pitch = buf_transfer->stride / util_format_get_blocksize(buf_transfer->resource->format);
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f = idct->pipe->transfer_map(idct->pipe, buf_transfer);
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for(i = 0; i < BLOCK_HEIGHT; ++i)
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for(j = 0; j < BLOCK_WIDTH; ++j)
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f[i * pitch * 4 + j] = const_matrix[j][i]; // transpose
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idct->pipe->transfer_unmap(idct->pipe, buf_transfer);
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idct->pipe->transfer_destroy(idct->pipe, buf_transfer);
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/* normalisation constants */
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vs_consts = pipe_buffer_map
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(
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@ -610,12 +562,64 @@ cleanup_state(struct vl_idct *idct)
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idct->pipe->delete_sampler_state(idct->pipe, idct->samplers.all[i]);
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}
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struct pipe_resource *
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vl_idct_upload_matrix(struct pipe_context *pipe)
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{
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struct pipe_resource template, *matrix;
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struct pipe_transfer *buf_transfer;
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unsigned i, j, pitch;
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float *f;
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struct pipe_box rect =
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{
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0, 0, 0,
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BLOCK_WIDTH,
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BLOCK_HEIGHT,
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1
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};
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memset(&template, 0, sizeof(struct pipe_resource));
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template.target = PIPE_TEXTURE_2D;
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template.format = PIPE_FORMAT_R32G32B32A32_FLOAT;
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template.last_level = 0;
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template.width0 = 2;
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template.height0 = 8;
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template.depth0 = 1;
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template.usage = PIPE_USAGE_IMMUTABLE;
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template.bind = PIPE_BIND_SAMPLER_VIEW;
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template.flags = 0;
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matrix = pipe->screen->resource_create(pipe->screen, &template);
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/* matrix */
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buf_transfer = pipe->get_transfer
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(
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pipe, matrix,
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u_subresource(0, 0),
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PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
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&rect
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);
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pitch = buf_transfer->stride / util_format_get_blocksize(buf_transfer->resource->format);
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f = pipe->transfer_map(pipe, buf_transfer);
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for(i = 0; i < BLOCK_HEIGHT; ++i)
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for(j = 0; j < BLOCK_WIDTH; ++j)
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f[i * pitch * 4 + j] = const_matrix[j][i]; // transpose
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pipe->transfer_unmap(pipe, buf_transfer);
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pipe->transfer_destroy(pipe, buf_transfer);
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return matrix;
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}
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bool
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vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_resource *dst)
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vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_resource *dst, struct pipe_resource *matrix)
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{
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assert(idct && pipe && dst);
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idct->pipe = pipe;
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pipe_resource_reference(&idct->textures.individual.matrix, matrix);
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pipe_resource_reference(&idct->textures.individual.transpose, matrix);
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pipe_resource_reference(&idct->destination, dst);
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init_state(idct);
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@ -97,7 +97,9 @@ struct vl_idct
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} surfaces;
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};
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bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_resource *dst);
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struct pipe_resource *vl_idct_upload_matrix(struct pipe_context *pipe);
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bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_resource *dst, struct pipe_resource *matrix);
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void vl_idct_cleanup(struct vl_idct *idct);
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@ -1295,8 +1295,11 @@ vl_mpeg12_mc_renderer_init(struct vl_mpeg12_mc_renderer *renderer,
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enum VL_MPEG12_MC_RENDERER_BUFFER_MODE bufmode,
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bool pot_buffers)
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{
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struct pipe_resource *idct_matrix;
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assert(renderer);
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assert(pipe);
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/* TODO: Implement other policies */
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assert(bufmode == VL_MPEG12_MC_RENDERER_BUFFER_PICTURE);
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/* TODO: Non-pot buffers untested, probably doesn't work without changes to texcoord generation, vert shader, etc */
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@ -1332,13 +1335,16 @@ vl_mpeg12_mc_renderer_init(struct vl_mpeg12_mc_renderer *renderer,
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renderer->future = NULL;
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renderer->num_macroblocks = 0;
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if(!vl_idct_init(&renderer->idct_y, pipe, renderer->textures.individual.y))
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if(!(idct_matrix = vl_idct_upload_matrix(pipe)))
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goto error_idct_matrix;
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if(!vl_idct_init(&renderer->idct_y, pipe, renderer->textures.individual.y, idct_matrix))
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goto error_idct_y;
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if(!vl_idct_init(&renderer->idct_cr, pipe, renderer->textures.individual.cr))
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if(!vl_idct_init(&renderer->idct_cr, pipe, renderer->textures.individual.cr, idct_matrix))
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goto error_idct_cr;
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if(!vl_idct_init(&renderer->idct_cb, pipe, renderer->textures.individual.cb))
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if(!vl_idct_init(&renderer->idct_cb, pipe, renderer->textures.individual.cb, idct_matrix))
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goto error_idct_cb;
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return true;
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@ -1350,6 +1356,7 @@ error_idct_cr:
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vl_idct_cleanup(&renderer->idct_y);
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error_idct_y:
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error_idct_matrix:
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cleanup_buffers(renderer);
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error_buffers:
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