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Track rename of DamagePost -> DamageAdd.
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@ -758,7 +758,7 @@ static void __glXReportDamage(__DRInativeDisplay *dpy, int screen,
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xrects[i].height = rects[i].y2 - rects[i].y1;
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}
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region = XFixesCreateRegion(dpy, xrects, num_rects);
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XDamagePost(dpy, drawable, region);
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XDamageAdd(dpy, drawable, region);
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XFixesDestroyRegion(dpy, region);
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#endif
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}
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