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i965: increase BRW_MAX_UBO to 16
The new limit is legit and it's for virgl to not regress guest desktop GL version advertised. Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17608>
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@ -340,7 +340,7 @@ struct brw_program {
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#define BRW_MAX_TEX_UNIT 32
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/** Max number of UBOs in a shader */
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#define BRW_MAX_UBO 14
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#define BRW_MAX_UBO 16
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/** Max number of SSBOs in a shader */
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#define BRW_MAX_SSBO 12
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