ac/nir: split 16-bit SSBO stores on GFX6

Due to possible alignment issues, make sure to split stores of
16-bit vectors.

Doom Eternal requires storageBuffer16BitAccess.

Cc: 20.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4339>
This commit is contained in:
Samuel Pitoiset 2020-03-26 14:14:45 +01:00 committed by Marge Bot
parent 55fdcc03de
commit 3cd5450df5

View file

@ -1741,12 +1741,13 @@ static void visit_store_ssbo(struct ac_nir_context *ctx,
num_bytes = 2;
}
/* Due to alignment issues, split stores of 8-bit vectors. */
if (ctx->ac.chip_class == GFX6 &&
elem_size_bytes == 1 && count > 1) {
/* Due to alignment issues, split stores of 8-bit/16-bit
* vectors.
*/
if (ctx->ac.chip_class == GFX6 && count > 1 && elem_size_bytes < 4) {
writemask |= ((1u << (count - 1)) - 1u) << (start + 1);
count = 1;
num_bytes = 1;
num_bytes = elem_size_bytes;
}
data = extract_vector_range(&ctx->ac, base_data, start, count);