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ac/nir: split 16-bit SSBO stores on GFX6
Due to possible alignment issues, make sure to split stores of 16-bit vectors. Doom Eternal requires storageBuffer16BitAccess. Cc: 20.0 <mesa-stable@lists.freedesktop.org> Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4339>
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1 changed files with 5 additions and 4 deletions
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@ -1741,12 +1741,13 @@ static void visit_store_ssbo(struct ac_nir_context *ctx,
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num_bytes = 2;
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}
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/* Due to alignment issues, split stores of 8-bit vectors. */
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if (ctx->ac.chip_class == GFX6 &&
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elem_size_bytes == 1 && count > 1) {
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/* Due to alignment issues, split stores of 8-bit/16-bit
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* vectors.
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*/
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if (ctx->ac.chip_class == GFX6 && count > 1 && elem_size_bytes < 4) {
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writemask |= ((1u << (count - 1)) - 1u) << (start + 1);
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count = 1;
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num_bytes = 1;
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num_bytes = elem_size_bytes;
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}
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data = extract_vector_range(&ctx->ac, base_data, start, count);
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