nv30: Implement color resolve for msaa

Note this is not ideal. Since the sifm can only do source sizes upto
1024x1024 we end up using the blitter on nv4x, which is not that fast.

And on nv3x we end up using the cpu which is really slow.

Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 3c6c4d4f29)
This commit is contained in:
Hans de Goede 2015-09-03 12:38:01 +02:00 committed by Emil Velikov
parent 1f4ff00356
commit 3cbe492fb4
2 changed files with 8 additions and 14 deletions

View file

@ -145,21 +145,18 @@ nv30_resource_copy_region(struct pipe_context *pipe,
nv30_transfer_rect(nv30, NEAREST, &src, &dst);
}
void
nv30_resource_resolve(struct pipe_context *pipe,
const struct pipe_resolve_info *info)
static void
nv30_resource_resolve(struct nv30_context *nv30,
const struct pipe_blit_info *info)
{
#if 0
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_rect src, dst;
define_rect(info->src.res, 0, 0, info->src.x0, info->src.y0,
info->src.x1 - info->src.x0, info->src.y1 - info->src.y0, &src);
define_rect(info->dst.res, info->dst.level, 0, info->dst.x0, info->dst.y0,
info->dst.x1 - info->dst.x0, info->dst.y1 - info->dst.y0, &dst);
define_rect(info->src.resource, 0, info->src.box.z, info->src.box.x,
info->src.box.y, info->src.box.width, info->src.box.height, &src);
define_rect(info->dst.resource, 0, info->dst.box.z, info->dst.box.x,
info->dst.box.y, info->dst.box.width, info->dst.box.height, &dst);
nv30_transfer_rect(nv30, BILINEAR, &src, &dst);
#endif
}
void
@ -173,7 +170,7 @@ nv30_blit(struct pipe_context *pipe,
info.dst.resource->nr_samples <= 1 &&
!util_format_is_depth_or_stencil(info.src.resource->format) &&
!util_format_is_pure_integer(info.src.resource->format)) {
debug_printf("nv30: color resolve unimplemented\n");
nv30_resource_resolve(nv30, blit_info);
return;
}

View file

@ -65,9 +65,6 @@ nv30_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *src, unsigned src_level,
const struct pipe_box *src_box);
void
nv30_resource_resolve(struct pipe_context *, const struct pipe_resolve_info *);
void
nv30_blit(struct pipe_context *pipe,
const struct pipe_blit_info *blit_info);