nouveau: only enable stencil func if the visual has stencil bits

The _Enabled property already has the relevant information.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Ilia Mirkin 2014-08-16 12:48:09 -04:00
parent 79959e5de5
commit 3c81de5851
2 changed files with 2 additions and 2 deletions

View file

@ -175,7 +175,7 @@ nv04_emit_control(struct gl_context *ctx, int emit)
if (ctx->Stencil.WriteMask[0])
nv04->ctrl[0] |= NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE;
if (ctx->Stencil.Enabled)
if (ctx->Stencil._Enabled)
nv04->ctrl[1] |= NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE;
nv04->ctrl[1] |= get_comparison_op(ctx->Stencil.Function[0]) << 4 |

View file

@ -145,7 +145,7 @@ nv10_emit_stencil_func(struct gl_context *ctx, int emit)
struct nouveau_pushbuf *push = context_push(ctx);
BEGIN_NV04(push, NV10_3D(STENCIL_ENABLE), 1);
PUSH_DATAb(push, ctx->Stencil.Enabled);
PUSH_DATAb(push, ctx->Stencil._Enabled);
BEGIN_NV04(push, NV10_3D(STENCIL_FUNC_FUNC), 3);
PUSH_DATA (push, nvgl_comparison_op(ctx->Stencil.Function[0]));