i965: (trivial) rename computes stencil to gen9

All the documentation I can find says that this bit (and functionality) only
exists on SKL+. Since the bit isn't yet used, there is no real impact here.

The original code was added by Ken here (a surprisingly long time ago):
commit f3c6d6f1e1
Author: Kenneth Graunke <kenneth@whitecape.org>
Date:   Thu Nov 29 21:00:27 2012 -0800

    i965: Update 3DSTATE_PS, 3DSTATE_WM, and add 3DSTATE_PS_EXTRA.

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ben Widawsky 2015-10-20 14:29:38 -07:00
parent c643518452
commit 3c5d24363a

View file

@ -2383,7 +2383,7 @@ enum brw_pixel_shader_coverage_mask_mode {
# define GEN8_PSX_ATTRIBUTE_ENABLE (1 << 8)
# define GEN8_PSX_SHADER_DISABLES_ALPHA_TO_COVERAGE (1 << 7)
# define GEN8_PSX_SHADER_IS_PER_SAMPLE (1 << 6)
# define GEN8_PSX_SHADER_COMPUTES_STENCIL (1 << 5)
# define GEN9_PSX_SHADER_COMPUTES_STENCIL (1 << 5)
# define GEN9_PSX_SHADER_PULLS_BARY (1 << 3)
# define GEN8_PSX_SHADER_HAS_UAV (1 << 2)
# define GEN8_PSX_SHADER_USES_INPUT_COVERAGE_MASK (1 << 1)