added GL_EXT_multi_draw_arrays

This commit is contained in:
Brian Paul 2002-06-30 15:49:03 +00:00
parent e8ed14d0c2
commit 3c342ebd78
2 changed files with 7 additions and 2 deletions

View file

@ -70,6 +70,10 @@ GL_NV_texture_rectangle
Allows one to use textures with sizes that are not powers of two. Allows one to use textures with sizes that are not powers of two.
Note that mipmapping and several texture wrap modes are not allowed. Note that mipmapping and several texture wrap modes are not allowed.
GL_EXT_multi_draw_arrays
Allows arrays of vertex arrays to be rendered with one call.
Device Driver Status Device Driver Status
@ -199,4 +203,4 @@ are some things to change:
---------------------------------------------------------------------- ----------------------------------------------------------------------
$Id: RELNOTES-4.1,v 1.11 2002/06/15 03:15:16 brianp Exp $ $Id: RELNOTES-4.1,v 1.12 2002/06/30 15:49:03 brianp Exp $

View file

@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.91 2002/06/26 02:36:34 brianp Exp $ $Id: VERSIONS,v 1.92 2002/06/30 15:49:03 brianp Exp $
Mesa Version History Mesa Version History
@ -996,6 +996,7 @@ Mesa Version History
- GL_ARB_texture_env_crossbar - GL_ARB_texture_env_crossbar
- GL_NV_point_sprite extension - GL_NV_point_sprite extension
- GL_NV_texture_rectangle extension - GL_NV_texture_rectangle extension
- GL_EXT_multi_draw_arrays extension
- massive overhaul/simplification of software rasterizer module, - massive overhaul/simplification of software rasterizer module,
many contributions from Klaus Niederkrueger many contributions from Klaus Niederkrueger
- faster software texturing in some cases (i.e. trilinear filtering) - faster software texturing in some cases (i.e. trilinear filtering)