added GL_EXT_multi_draw_arrays

This commit is contained in:
Brian Paul 2002-06-30 15:49:03 +00:00
parent e8ed14d0c2
commit 3c342ebd78
2 changed files with 7 additions and 2 deletions

View file

@ -70,6 +70,10 @@ GL_NV_texture_rectangle
Allows one to use textures with sizes that are not powers of two.
Note that mipmapping and several texture wrap modes are not allowed.
GL_EXT_multi_draw_arrays
Allows arrays of vertex arrays to be rendered with one call.
Device Driver Status
@ -199,4 +203,4 @@ are some things to change:
----------------------------------------------------------------------
$Id: RELNOTES-4.1,v 1.11 2002/06/15 03:15:16 brianp Exp $
$Id: RELNOTES-4.1,v 1.12 2002/06/30 15:49:03 brianp Exp $

View file

@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.91 2002/06/26 02:36:34 brianp Exp $
$Id: VERSIONS,v 1.92 2002/06/30 15:49:03 brianp Exp $
Mesa Version History
@ -996,6 +996,7 @@ Mesa Version History
- GL_ARB_texture_env_crossbar
- GL_NV_point_sprite extension
- GL_NV_texture_rectangle extension
- GL_EXT_multi_draw_arrays extension
- massive overhaul/simplification of software rasterizer module,
many contributions from Klaus Niederkrueger
- faster software texturing in some cases (i.e. trilinear filtering)