Mesa 17.3.8 Release Notes / April 03, 2018
+ ++Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7 release. +
++Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation +because compatibility contexts are not supported. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+None
+ + +Bug fixes
+ +-
+
+
- Bug 102542 - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ? + +
- Bug 103746 - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions + +
- Bug 104636 - [BSW/HD400] Aztec Ruins GL version GPU hangs + +
- Bug 105290 - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache + +
- Bug 105464 - Reading per-patch outputs in Tessellation Control Shader returns undefined values + +
- Bug 105670 - [regression][hang] Trine1EE hangs GPU after loading screen on Mesa3D-17.3 and later + +
- Bug 105704 - compiler assertion hit + +
- Bug 105717 - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined + +
Changes
+ +Axel Davy (3):
+-
+
- st/nine: Fix bad tracking of vs textures for NINESBT_ALL +
- st/nine: Fixes warning about implicit conversion +
- st/nine: Fix non inversible matrix check +
Caio Marcelo de Oliveira Filho (1):
+-
+
- anv/pipeline: fail if TCS/TES compile fail +
Dave Airlie (1):
+-
+
- radv: get correct offset into LDS for indexed vars. +
Derek Foreman (1):
+-
+
- egl/wayland: Make swrast display_sync the correct queue +
Eric Engestrom (1):
+-
+
- meson/configure: detect endian.h instead of trying to guess when it's available +
Ian Romanick (2):
+-
+
- mesa: Don't write to user buffer in glGetTexParameterIuiv on error +
- i965/vec4: Fix null destination register in 3-source instructions +
Jason Ekstrand (1):
+-
+
- i965: Emit texture cache invalidates around blorp_copy +
Jordan Justen (2):
+-
+
- i965: Calculate thread_count in brw_alloc_stage_scratch +
- i965: Hard code CS scratch_ids_per_subslice for Cherryview +
Juan A. Suarez Romero (6):
+-
+
- docs: add sha256 checksums for 17.3.7 +
- cherry-ignore: ac/nir: pass the nir variable through tcs loading. +
- cherry-ignore: radv: handle exporting view index to fragment shader. (v1.1) +
- cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA} +
- cherry-ignore: docs: fix 18.0 release note version +
- Update version to 17.3.8 +
Leo Liu (1):
+-
+
- radeon/vce: move feedback command inside of destroy function +
Marek Olšák (1):
+-
+
- st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER +
Rob Clark (1):
+-
+
- nir: fix per_vertex_output intrinsic +
Timothy Arceri (2):
+-
+
- glsl: fix infinite loop caused by bug in loop unrolling pass +
- nir: fix crash in loop unroll corner case +