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scons/glsl: add top-level 'include' dir to CPPPATH
To avoid using the /usr/include/GL/gl.h file which may be lacking some special #defines.
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@ -7,6 +7,7 @@ from sys import executable as python_cmd
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env = env.Clone()
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env.Prepend(CPPPATH = [
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'#include',
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'#src/mapi',
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'#src/mesa',
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'#src/glsl',
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