i965: Enable compute shaders in more cases for OpenGLES 3.1

Previously we were checking the desktop OpenGL ARB_compute_shader
requirements, but for OpenGLES 3.1, the requirements are lower.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Marta Lofstedt <marta.lofstedt@intel.com>
This commit is contained in:
Jordan Justen 2015-12-15 15:51:25 -08:00
parent 3e8a6e468b
commit 3b5d442661

View file

@ -379,7 +379,10 @@ brw_initialize_context_constants(struct brw_context *brw)
[MESA_SHADER_GEOMETRY] = brw->gen >= 6,
[MESA_SHADER_FRAGMENT] = true,
[MESA_SHADER_COMPUTE] =
(ctx->Const.MaxComputeWorkGroupSize[0] >= 1024) ||
(ctx->API == API_OPENGL_CORE &&
ctx->Const.MaxComputeWorkGroupSize[0] >= 1024) ||
(ctx->API == API_OPENGLES2 &&
ctx->Const.MaxComputeWorkGroupSize[0] >= 128) ||
_mesa_extension_override_enables.ARB_compute_shader,
};